Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 7411544523014906008, levelgen mode: deterministic 893 dickylongcocking the Digger (level 7, -9/63 HPs) Began as a Deep Dwarf Earth Elementalist on Apr 3, 2020. Was an Initiate of Makhleb. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (13 damage) ... on level 6 of the Dungeon. The game lasted 00:15:11 (5843 turns). dickylongcocking the Digger (DDEE) Turns: 5843, Time: 00:15:12 Health: -9/63 AC: 9 Str: 7 (10) XL: 7 Next: 78% Magic: 11/11 EV: 10 Int: 21 God: Makhleb [......] Gold: 194 SH: 0 Dex: 18 (19) Spells: 9/13 levels left rFire . . . SeeInvis . C - +2 flail (protect) rCold . . . Gourm . (no shield) rNeg + . . Faith . t - +0 ring mail rPois . Spirit . y - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . u - +2 pair of gloves MR +.... (no boots) Stlth ++........ p - amulet of rage {+Rage, !d} HPRegen 0.00/turn v - ring "Bochus" {rN+ Str-2 Int+4 Dex+6 Slay+3} (curse) MPRegen 0.12/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion, Evoke Berserk Rage You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were near starving. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You found it on level 1 of the Dungeon) h - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) j - a +0 spear (You found it on level 1 of the Dungeon) k - a +2 dagger of venom (You took it off a goblin on level 1 of the Dungeon) C - a +2 flail of protection (weapon) (You took it off Edmund on level 5 of the Dungeon) Missiles z - 28 stones (quivered) A - a throwing net {=f, !d} Armour c - a +0 robe s - a +0 kite shield (You found it on level 2 of the Dungeon) t - a +0 ring mail (worn) (You found it on level 4 of the Dungeon) u - a +2 pair of gloves (worn) (You found it on level 6 of the Dungeon) y - a +0 helmet (worn) (You found it on level 5 of the Dungeon) Jewellery p - an amulet of rage (around neck) {+Rage, !d} (You found it on level 2 of the Dungeon) v - the cursed ring "Bochus" (left hand) {rN+ Str-2 Int+4 Dex+6 Slay+3} (You found it on level 4 of the Dungeon) [ring of strength] It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It has a curse placed upon it. Wands a - a wand of enslavement (3) (You found it on level 6 of the Dungeon) Scrolls b - a scroll of blinking {!r} g - 3 scrolls of fear i - 2 scrolls of magic mapping {!r} l - 3 scrolls of remove curse o - a scroll of amnesia r - 2 scrolls of enchant armour w - a scroll of teleportation B - a scroll of vulnerability {!r!r} Potions f - 3 potions of flight m - a potion of might x - a potion of stabbing D - 2 potions of mutation {unknown} Comestibles d - 6 rations Skills: * Level 3.6 Fighting * Level 0.0 Armour - Level 2.1 Dodging - Level 2.4 Stealth - Level 4.1 Shields * Level 3.9 Spellcasting Level 0.8 Transmutations * Level 7.0 Earth Magic * Level 3.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 2% 1 None x - Stone Arrow Conj/Erth ###... 30% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 13% 2 #...... Animate Skeleton Necr N/A 41% 1 None Apportation Tloc #..... 41% 1 None Corona Hex #...... 41% 1 None Summon Small Mammal Summ #... 41% 1 None Ensorcelled Hibernation Hex/Ice #..... 54% 2 #...... Lee's Rapid Deconstruct Erth ####...... 56% 5 ######. Petrify Tmut/Erth ###..... 65% 4 ####... Confusing Touch Hex #....... 78% 3 ###.... Dazzling Flash Conj/Hex #..... 78% 3 ###.... Tukima's Dance Hex #....... 78% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Annotations: D:5 exclusion: jelly Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Unknown command. There is a stone staircase leading up here. d - 3 rations (gained 1) All of the chunks of flesh in your inventory have rotted away. d - 4 rations (gained 1) z - 11 stones z - 28 stones (gained 17) You now have 165 gold pieces (gained 18). d - 5 rations (gained 1) You are feeling hungry. You now have 182 gold pieces (gained 17). You now have 189 gold pieces (gained 7). You open the door. There is an open door here. d - 6 rations (gained 1) Found a stone staircase leading down. Found a stone staircase leading down. Unknown command. You now have 194 gold pieces (gained 5). You open the door. An orc comes into view. It is wielding a +0 mace. An orc is nearby! Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (resting) You miscast Stone Arrow. You are very lightly contaminated with residual magic. You smell something strange. The orc shouts! You now have 8/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: an orc, wielding a +0 mace and wearing a +0 leather armour The stone arrow hits the orc! You kill the orc! Makhleb accepts your kill. You now have 5/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. Your magical contamination has completely faded away. You regained 3 mp, and now have 8/11 mp. Unknown command. You are feeling very hungry. Unknown command. There is an open door here. Things that are here: a +0 mace; a +0 leather armour Unknown command. The two-headed ogre shouts in stereo! You open the door. A shadow imp comes into view. The shadow imp shouts! Unknown command. A shadow imp is nearby! Unknown command. Aim: a shadow imp The stone arrow hits the shadow imp! You now have 6/11 mp. Unknown command. Aim: a shadow imp (severely wounded) The stone arrow misses the shadow imp. You now have 3/11 mp. Unknown command. Aim: a shadow imp (severely wounded) The stone arrow hits the shadow imp! You kill the shadow imp! Makhleb accepts your kill. You now have 0/11 mp. Unknown command. You start resting. An orc warrior and a two-headed ogre come into view. Unknown command. The orc warrior moves out of view. There is an open door here. Things that are here: a +0 mace; a +0 leather armour Okay, then. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: jelly There is a stone staircase leading down here. Unknown command. Okay, then. Okay, then. Drop what? 30/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. You drop a +0 pair of gloves. Take off which item? (? for menu, Esc to quit) Okay, then. You start resting. MP restored: 11 You are near starving! (D) Dungeon (T) Temple Where to? (Enter - D:5 @ (x,y), ? - help) There is a stone staircase leading down here. Things that are here: a +0 pair of gloves; a +0 leather armour You climb downwards. The two-headed ogre hits you with a +0 giant spiked club! You die... #.....###...........##.#.# #...................##.#.# ##....#####.........##.#.# ###### ##......#.##.#.#* #.##.#.#.##.#.## #############.##.#.#.O#.#.#.. ...................##.#.#.# ### .................O.##...#.# *)/ ................@..###..#.#.##### ...................###..#.#..8#.. ....)................##.#.##..O.. ...................#.##.#.#####8. ...................#.##.......##) ..........#.######.#.##.#.#...... ##.......... #.#.##.#.#....#. #.......... #.#.##>#.#....#. #..........* #.#.####.#....#. You could see a two-headed ogre. Vanquished Creatures Edmund (D:5) 2 ogres A scorpion (D:4) 2 centaur zombies 3 hounds 2 orc priests (D:3) A gnoll shaman (D:5) Ijyb (D:5) A centaur skeleton (D:6) A worker ant (D:3) 4 gnolls (D:6) 5 adders 2 shadow imps (D:6) An adder skeleton (D:4) An adder zombie (D:6) 6 worms A dart slug (D:3) 3 leopard geckos (D:5) 9 orcs 4 bats 10 giant cockroaches 7 hobgoblins 12 jackals A quokka (D:3) 4 ball pythons A frilled lizard (D:4) 4 goblins 7 kobolds 7 rats 104 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:6) 1 creature vanquished. Vanquished Creatures (others) A human (D:6) A human zombie (D:6) A worker ant zombie (D:6) 3 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Deep Dwarf Earth Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 282 | D:1 | Reached skill level 2 in Spellcasting 282 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 928 | D:2 | Reached skill level 1 in Fighting 1178 | D:3 | Reached XP level 3. HP: 16/31 MP: 1/6 1194 | D:3 | Reached skill level 1 in Shields 1426 | D:3 | HP: 7/31 [orc priest/nerve-wracking pain (6)] 1430 | D:3 | HP: 2/31 [orc priest/+0 hand axe (3)] 1432 | D:3 | Reached skill level 5 in Earth Magic 1432 | D:3 | Reached XP level 4. HP: 2/38 MP: 0/7 1868 | D:3 | Reached skill level 2 in Fighting 1868 | D:3 | Reached XP level 5. HP: 23/45 MP: 4/9 1869 | D:3 | Reached skill level 2 in Shields 2089 | D:3 | HP: 11/45 [centaur zombie (4)] 2120 | D:3 | Learned a level 3 spell: Stone Arrow 2120 | D:3 | HP: 8/45 [adder (3)] 2583 | D:4 | Reached skill level 3 in Spellcasting 2798 | D:4 | Reached XP level 6. HP: 10/55 MP: 6/10 2864 | D:4 | HP: 9/55 [hound (1)] 3186 | D:4 | HP: 13/55 [ogre/+0 giant club (14)] 3190 | D:4 | Reached skill level 3 in Shields 3190 | D:4 | Reached skill level 6 in Earth Magic 3332 | D:4 | HP: 12/55 [jackal (1)] 3421 | D:4 | HP: 16/82 [hound (1)] 3497 | D:4 | Got a slimy ivory ring 3504 | D:4 | Identified the cursed ring "Bochus" {rN+ Str-2 Int+4 Dex+6 | Slay+3} (You found it on level 4 of the Dungeon) 3702 | D:5 | Entered Level 5 of the Dungeon 3783 | D:5 | Reached skill level 3 in Fighting 3783 | D:5 | Reached skill level 1 in Evocations 4224 | D:5 | Found a staircase to the Ecumenical Temple. 4233 | Temple | Entered the Ecumenical Temple 4258 | Temple | Became a worshipper of Makhleb the Destroyer 4366 | D:5 | Noticed Ijyb 4367 | D:5 | dickylongcocking: ??wand of acid 4367 | D:5 | beem: corrosive bolt[1/1]: Monster spell that fires a bolt | of acid. Does about 3/4 as much damage as elemental bolts | (fire, cold) but causes {corrosion}. 4367 | D:5 | meem: corrosive bolt[1/1]: Monster spell that fires a bolt | of acid. Does about 3/4 as much damage as elemental bolts | (fire, cold) but causes {corrosion}. 4377 | D:5 | Killed Ijyb 4377 | D:5 | Reached XP level 7. HP: 25/62 MP: 11/11 4446 | D:5 | Noticed Edmund 4514 | D:5 | HP: 15/62 [Edmund/+2 flail of protection (1)] 4515 | D:5 | Killed Edmund 4602 | D:5 | Reached skill level 2 in Evocations 4749 | D:5 | HP: 14/62 [gnoll shaman/+0 whip (1)] 4802 | D:6 | HP: 3/62 [gnoll/+0 halberd (11)] 4961 | D:6 | Reached skill level 4 in Shields 4996 | D:6 | Found a runed translucent door. 4996 | D:6 | Noticed a human 5000 | D:6 | Found a basalt altar of Yredelemnul. 5024 | D:6 | Killed a human 5190 | D:6 | HP: 12/62 [centaur skeleton (2)] 5194 | D:6 | HP: 5/62 [centaur skeleton (2)] 5292 | D:6 | Reached skill level 3 in Evocations 5404 | D:6 | HP: 4/63 [adder zombie (1)] 5405 | D:6 | Reached skill level 7 in Earth Magic 5720 | D:6 | Noticed a two-headed ogre 5843 | D:6 | Mangled by a two-headed ogre Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: layout_rooms D:3: layout_basic D:4: kb_forest_paths, layout_loops_cross, first_ration D:5: layout_basic, lemuel_temple_firewalk_b, cheibrodos_sewer_entry_bend, uniq_edmund, uniq_ijyb D:6: minmay_chambers_of_sixes, layout_basic, eino_small_chamber_without_monster, dk_yredelemnul_ordeal Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 | 3.9 Fighting | 1 2 3 | 3.6 Shields | 1 2 3 4 | 4.1 Earth Magic | 5 6 7 | 7.0 Evocations | 1 3 | 3.0 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 11 | 41 | 5 || 57 Flail | | | 6 || 6 Cast: Sandblast | 49 | 41 | 17 || 107 Stone Arrow | | 36 | 9 || 45 Abil: Evoke Berserk Rag | | 5 | || 5 Heal Wounds | | 1 | || 1 Evoke: Wand | | | 12 || 12 Use: Potion | | 9 | 3 || 12 Scroll | | | 8 || 8 Eat: Chunk | 1 | 11 | 5 || 17 Ration | | 2 | || 2 Armor: Robe | 1 | | || 1 Leather armour | 2 | 4 | || 6 Skin | | 4 | || 4 Ring mail | | 13 | 3 || 16 Dodge: Dodged | 25 | 40 | 17 || 82 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 961 | 316 | 24.7 | 94 | 13 | 12.1 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 270 | 0 | 0.0 | 37 | 0 | 0.0 D:4 | 251 | 66 | 20.8 | 10 | 6 | 37.5 D:5 | 165 | 202 | 55.0 | 14 | 3 | 17.6 D:6 | 237 | 48 | 16.8 | 10 | 4 | 28.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: layout_rooms D:3: layout_basic D:4: kb_forest_paths, layout_loops_cross, first_ration D:5: layout_basic, lemuel_temple_firewalk_b, cheibrodos_sewer_entry_bend, uniq_edmund, uniq_ijyb D:6: minmay_chambers_of_sixes, layout_basic, eino_small_chamber_without_monster, dk_yredelemnul_ordeal Temple: nicolae_temple_the_god_donut Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 35.0 | 44.1 | 791.7 Dungeon | 99.2 | 99.5 | 4.8 | 35.1 | 43.9 | 919.2 Temple | 0.8 | 0.5 | 44.9 | 0.0 | 85.2 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 182.4 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 212.8 +-------+-------+-------+-------+-------+----------------------