Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 8668681892522153880, levelgen mode: deterministic 56 dickylongcocking the Conjurer (level 3, -5/15 HPs) Began as a Felid Conjurer on Apr 3, 2020. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1241 turns). dickylongcocking the Conjurer (Felid Conjurer) Turns: 1241, Time: 00:01:40 Health: -5/15 AC: 1 Str: 4 XL: 3 Next: 69% Magic: 4/7 EV: 18 Int: 17 God: Gold: 73 SH: 0 Dex: 16 Spells: 2/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Jewellery e - an uncursed ring of flight {+Fly, !d} (You took it off a hobgoblin on level 1 of the Dungeon) Scrolls a - 4 scrolls of remove curse {unknown} c - a scroll of fear {unknown} i - 2 scrolls of teleportation {unknown} Potions d - a potion of magic {unknown} f - a potion of berserk rage {unknown} g - a potion of haste {unknown} h - a potion of flight {unknown} j - a potion of heal wounds {unknown} Comestibles b - 3 rations Skills: * Level 0.7 Fighting - Level 3.0 Dodging - Level 2.6 Stealth * Level 0.6 Unarmed Combat * Level 2.4 Spellcasting * Level 4.3 Conjurations * Level 0.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Dazzling Flash Conj/Hex ##.... 21% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ##..... Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History An adder comes into view. The adder hisses angrily. Aim: a leopard gecko The magic dart hits the leopard gecko. You kill the leopard gecko! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Aim: an adder The magic dart hits the adder. A worm comes into view. You now have 1/7 mp. Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! You now have 0/7 mp. Unknown command. You don't have enough magic to cast that spell. Unknown command. The adder completely misses you. You barely miss the adder. The adder closely misses you. You see here an adder corpse. You don't have enough magic to cast that spell. You scratch the adder. You bite the adder, but do no damage. The adder closely misses you. x2 You scratch the adder but do no damage. The adder barely misses you. You scratch the adder. The adder bites you. You take 2 damage, and have 13/15 hp. You scratch the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You take 2 damage, and have 11/15 hp. Unknown command. Aim: an adder (heavily wounded) The magic dart hits the adder. You feel sick. The adder misses you. You now have 0/7 mp. Unknown command. Unknown command. You barely miss the adder. The adder completely misses you. You scratch the adder. The adder closely misses you. You scratch the adder. You kill the adder! You feel sick. You take 1 damage, and have 10/15 hp. You don't have enough magic to cast that spell. You feel sick. You take 1 damage, and have 9/15 hp. Aim: a worm The magic dart hits the worm. You now have 0/7 mp. You feel sick. You are no longer poisoned. You take 1 damage, and have 8/15 hp. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Health restored: 15; MP restored: 7 Okay, then. You climb downwards. There is a stone staircase leading up here. Unknown command. Aim: a worm The magic dart hits the worm. You now have 6/7 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 5/7 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 4/7 mp. You don't know that spell. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 3/7 mp. Aim: a worm (heavily wounded) The magic dart hits the worm but does no damage. You now have 2/7 mp. Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 1/7 mp. You don't have enough magic to cast that spell. Aim: a worm (heavily wounded) The magic dart hits the worm but does no damage. You now have 0/7 mp. You don't have enough magic to cast that spell. You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. MP restored: 7 You climb downwards. The worm bites you! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. You take 9 damage, and have 6/15 hp. MASSIVE DAMAGE!! The worm is dazzled. The worm bites you! Ouch! That really hurt! You die... #..≈≈≈≈ ####..... ##.....≈≈ ##......≈# §≈# #.......≈# ≈§≈# #.......≈###§.≈# # #....w..≈≈≈≈§.≈≈≈ #. #.....@.......... ##.# #......)≈§≈≈≈.≈≈≈ ....# ##......≈###≈.≈## .....#####......≈# .§# #...#....####.≈###§ ≈# ##.....#######.≈≈≈≈§ §§ .....#..####......... . ##.................## ##...........###### You could see a worm (blind). Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A leopard gecko (D:2) 4 bats (D:1) 6 goblins 6 hobgoblins 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 276 | D:1 | Reached skill level 4 in Conjurations 276 | D:1 | Reached XP level 2. HP: 10/11 MP: 0/6 991 | D:2 | Reached XP level 3. HP: 15/15 MP: 1/7 996 | D:2 | Learned a level 3 spell: Dazzling Flash 1010 | D:2 | Reached skill level 3 in Dodging 1241 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, hex_large, minmay_stone_trees_small D:2: layout_rooms, kennysheep_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Dodging | 3 | 3.0 Fighting | | 0.7 Stealth | | 2.6 Unarmed Combat | | 0.6 Spellcasting | | 2.4 Hexes | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 1 Cast: Magic Dart || 59 Dazzling Flash || 1 Eat: Chunk || 1 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 80 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, hex_large, minmay_stone_trees_small D:2: layout_rooms, kennysheep_boxes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 35.8 | 43.5 | 614.0 Dungeon | 100.0 | 100.0 | 1.0 | 35.8 | 43.5 | 614.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------