Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 7851092282976106651, levelgen mode: deterministic 6 dickylongcocking the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Apr 3, 2020. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (296 turns). dickylongcocking the Grave Robber (DENe) Turns: 296, Time: 00:00:19 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 4/6 EV: 13 Int: 19 God: Gold: 4 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons d - a +0 spear (You found it on level 1 of the Dungeon) e - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} Comestibles c - a ration f - a chunk of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting * Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 5% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Agony Necr ###..... 45% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a rat (moderately wounded, chance to defeat MR: 91%) The rat writhes in agony. You kill the rat! You take 1 damage, and have 4/10 hp. You now have 2/6 mp. You start resting. A hobgoblin comes into view. It is wielding a +0 club. You see here a rat corpse. You regained 4 hp, and now have 8/10 hp. MP restored: 6 You butcher the rat corpse. Things that are here: a chunk of flesh {@w0}; a rat skeleton Aim: a hobgoblin, wielding a +0 club (hasn't noticed you, chance to defeat MR: 91%) The hobgoblin shouts! The hobgoblin writhes in agony. You take 1 damage, and have 7/10 hp. You now have 5/6 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded, chance to defeat MR: 91%) The hobgoblin writhes in agony. You take 1 damage, and have 6/10 hp. You now have 4/6 mp. Aim: a hobgoblin, wielding a +0 club (almost dead, chance to defeat MR: 91%) The hobgoblin writhes in agony. You kill the hobgoblin! You now have 3/6 mp. e - a whip e - a +0 whip (weapon) You start resting. A goblin comes into view. It is wielding a +0 club. MP restored: 6 A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club and quivering 30 stones (hasn't noticed you, chance to defeat MR: 91%) The goblin shouts! The goblin writhes in agony. You hear an angry hiss. The goblin throws a stone. The stone hits you but does no damage. You take 1 damage, and have 6/10 hp. You now have 5/6 mp. Aim: a goblin, wielding a +0 club and quivering 29 stones (heavily wounded, chance to defeat MR: 91%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin throws a stone. The stone closely misses you. You now have 4/6 mp. Aim: a goblin, wielding a +0 club and quivering 28 stones (heavily wounded, chance to defeat MR: 91%) The goblin writhes in agony! You kill the goblin! Your Necromancy skill increases to level 5! You take 1 damage, and have 5/10 hp. You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (chance to defeat MR: 91%) The frilled lizard writhes in agony. You take 1 damage, and have 4/10 hp. You now have 2/6 mp. Aim: a frilled lizard (heavily wounded, chance to defeat MR: 91%) The frilled lizard writhes in agony. You kill the frilled lizard! You take 1 damage, and have 3/10 hp. You now have 1/6 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 3/6 mp. You start resting. A bat comes into view. A hobgoblin comes into view. It is wielding a +0 club. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. Things that are here: a chunk of flesh {@w0}; a frilled lizard skeleton f - a chunk of flesh {@w0} You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You close the large door. Unknown command. You start resting. A goblin comes into view. It is wielding a +0 club. MP restored: 6 A goblin is nearby! Aim: a goblin, wielding a +0 club (hasn't noticed you, chance to defeat MR: 91%) The goblin shouts! The goblin writhes in agony. You kill the goblin! You hear a shout! A frilled lizard comes into view. You take 1 damage, and have 3/10 hp. You now have 5/6 mp. Aim: a frilled lizard (hasn't noticed you, chance to defeat MR: 91%) The frilled lizard hisses angrily. The frilled lizard writhes in agony. You kill the frilled lizard! You take 1 damage, and have 2/10 hp. You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. You see here a +0 club. You closely miss the hobgoblin. The hobgoblin hits you. You die... ....... ....# ..... ....# ..... ....# ... ....# ... .... #+# ..# ####+####g.# ##.......@..# #...........# #...รท.......# #..........## ###.......).... #...........#### #...........# #....(......# #..(.....#### You could see a hobgoblin. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Deep Elf Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Reached skill level 5 in Necromancy 296 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, roderic_serpentine_path Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Whip || 1 Cast: Pain || 13 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, roderic_serpentine_path Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 65.9 | 16.9 | 296.0 Dungeon | 100.0 | 100.0 | 0.0 | 65.9 | 16.9 | 296.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------