Dungeon Crawl Stone Soup version 0.25-a0-697-g890751e (webtiles) character file. Game seed: 2196697198450266657, levelgen mode: deterministic 37 dickylongcocking the Conjurer (level 3, 0/26 HPs) Began as a Centaur Conjurer on Apr 1, 2020. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (458 turns). dickylongcocking the Conjurer (Centaur Conjurer) Turns: 458, Time: 00:01:10 Health: 0/26 AC: 4 Str: 10 XL: 3 Next: 23% Magic: 1/6 EV: 5 Int: 15 God: Gold: 25 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: held, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - 2 rations d - 5 chunks of flesh {@w0} Skills: - Level 1.4 Dodging - Level 1.1 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Fulminant Prism Conj/Hex #......... 67% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You see here a hobgoblin corpse. You butcher the hobgoblin corpse. d - 5 chunks of flesh {@w0} (gained 2) You see here a hobgoblin skeleton. You start resting. An orc priest comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 mace. There are monsters nearby! There are monsters nearby! There are monsters nearby! The orc priest shouts! You hear a shout! x2 An orc priest comes into view. It is wielding a +1 falchion of flaming. The orc shouts! You hear a shout! Aim: an orc, wielding a +0 mace and wearing a +0 leather armour You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 1/6 mp. Okay, then. You hit the orc. A rat comes into view. The orc hits you with a +0 mace. You take 6 damage, and have 20/26 hp. MASSIVE DAMAGE!! Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (moderately wounded) The magic dart hits the orc. The orc closely misses you. You now have 0/6 mp. You see here a hobgoblin skeleton. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. Okay, then. The orc hits you but does no damage. You hit the orc. You kill the orc! You hit the orc priest. Your kick misses the orc priest. An orc comes into view. It is wielding a +0 club. x2 The orc priest hits you but does no damage. You hit the orc priest but do no damage. Your kick misses the orc priest. The orc priest closely misses you. The orc priest casts a cantrip, but nothing happens. You hit the orc priest. The orc priest begins to cast a cantrip, but forgets the words! x2 Aim: an orc priest, wielding a +0 dagger (moderately wounded) The magic dart hits the orc priest but does no damage. The orc priest barely misses you. The orc priest casts a cantrip, but nothing happens. You now have 0/6 mp. You closely miss the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest looks encouraged for a moment. You take 12 damage, and have 9/26 hp. MASSIVE DAMAGE!! You feel much better. The orc priest hits you with a +0 dagger. You regained 14 hp, and now have 23/26 hp. Unknown command. You hit the orc priest. You kick the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You take 12 damage, and have 11/26 hp. MASSIVE DAMAGE!! You see here a hobgoblin skeleton. Things that are here: a +0 club; a hobgoblin corpse The orc priest casts a cantrip, but nothing happens. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. You hear a shout! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. A hobgoblin comes into view. The hobgoblin shouts! A gnoll comes into view. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f, !d}. As you read the scroll labeled QIELEK HYAVAOH, it crumbles to dust. It is a scroll of identify. e - a scroll of fear A quokka comes into view. The hobgoblin barely misses you. Okay, then. Unknown command. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc priest looks frightened! The quokka looks frightened! The hobgoblin looks frightened! The gnoll looks frightened! x3 Your magical contamination has completely faded away. Unknown command. Unknown command. You struggle against the net. A quokka comes into view. Unknown command. You struggle against the net. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #oo #r# #.# #o# #.## #รท# #... #.# #..# #o# # #g.# #.# ###.## #..# #o#####r....... #..# #o...@......#..####..# ######.....##......... .....g.........# ..g..........>.. ......######)#.. .....## #.#.. #...## #.#.. ..#########.#.. ........#.. You could see 2 orc priests, a gnoll (fleeing), a quokka and a hobgoblin (fleeing). Vanquished Creatures Jessica (D:2) A leopard gecko (D:1) An orc (D:2) A ball python (D:2) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:2) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Centaur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | You fall into a shaft and drop 1 floor! 304 | D:2 | Noticed Jessica 312 | D:2 | Killed Jessica 312 | D:2 | Reached skill level 2 in Spellcasting 312 | D:2 | Reached skill level 4 in Conjurations 312 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 312 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 458 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners D:2: layout_loops_ring, uniq_jessica, uniq_natasha D:3: layout_loops_ring, led_sif_pool, nemelex_dance_club_becter, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.1 Dodging | | 1.4 Stealth | | 1.1 Action || total -------------------------++------- Melee: Dagger || 17 Kick || 2 Cast: Magic Dart || 20 Use: Potion || 3 Scroll || 2 Armor: Robe || 5 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 37 | 68.5 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 9 | 37 | 80.4 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners D:2: layout_loops_ring, uniq_jessica, uniq_natasha D:3: layout_loops_ring, led_sif_pool, nemelex_dance_club_becter, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 50.7 | 28.4 | 152.7 Dungeon | 100.0 | 100.0 | 0.0 | 50.7 | 28.4 | 152.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------