Dungeon Crawl Stone Soup version 0.25-a0-690-g234afa5 (webtiles) character file. Game seed: 7678451680324260217, levelgen mode: deterministic 10 dickylongcocking the Magician (level 2, -7/17 HPs) Began as an Octopode Wizard on Mar 31, 2020. Hit by a silver javelin thrown by a hobgoblin (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (489 turns). dickylongcocking the Magician (Octopode Wizard) Turns: 489, Time: 00:00:47 Health: -7/17 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 0/6 EV: 13 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Comestibles b - a chunk of flesh {@w0} c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.4 Spellcasting * Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A jackal comes into view. A goblin comes into view. It is wielding a -3 club. A jackal comes into view. You take 2 damage, and have 9/11 hp. You now have 3/4 mp. Aim: a jackal The magic dart hits the jackal. The goblin shouts! The jackal barks! x2 You now have 2/4 mp. The bat closely misses you. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The bat hits you. The hobgoblin throws a silver javelin. The silver javelin barely misses you. You take 1 damage, and have 8/11 hp. You now have 1/4 mp. Aim: a bat The magic dart hits the bat. The bat completely misses you. The bat barely misses you. You now have 0/4 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You completely miss the bat. Your grab misses the bat. You squeeze the bat, but do no damage. The bat hits you. The hobgoblin throws a silver javelin. The silver javelin closely misses you. You take 1 damage, and have 7/11 hp. You don't have enough magic to cast that spell. The jackal barely misses you. You see here a silver javelin. Unknown command. You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal completely misses you. The jackal misses you. You hit the jackal but do no damage. You constrict the jackal, but do no damage. The jackal bites you. You take 2 damage, and have 6/11 hp. A silver javelin. The floor. You hit the jackal but do no damage. You constrict the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. You hit the jackal but do no damage. You constrict the jackal. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 4/11 hp. You hit the jackal. You kill the jackal! You have reached level 2! The bat hits you but does no damage. You regained 2 hp, and now have 6/17 hp. You aren't carrying any potions. Unknown command. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! You now have 0/6 mp. You hit the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 3 damage, and have 3/17 hp. Unknown command. You aren't carrying any potions. Unknown command. A jackal comes into view. The jackal closely misses you. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/17 hp. The jackal misses you. You aren't carrying any potions. Unknown command. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You now have 0/6 mp. Aim: a goblin, wielding a -3 club The magic dart hits the goblin. You now have 0/6 mp. There is a stone staircase leading down here. The goblin closely misses you. Aim: a goblin, wielding a -3 club The magic dart hits the goblin. The goblin closely misses you. You now have 0/6 mp. Aim: a goblin, wielding a -3 club (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 0/6 mp. The goblin closely misses you. Aim: a goblin, wielding a -3 club (severely wounded) The magic dart hits the goblin. You kill the goblin! The hobgoblin throws a silver javelin. The silver javelin pierces through you! Ouch! That really hurt! You die... #.###.#.### #.### #.#<..#.#.. #.# #.#####.#.##### #.# #.# #...#.#...# #รท# #.###.###.#.#.###.#### #.....#.....#...#..... ###.###.#######...#### #.###g#######.#.# #..@.)........#.# ###############.# #.# #.# #.# .. You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 107 | D:1 | HP: 2/11 [bat (1)] 439 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/6 441 | D:1 | HP: 3/17 [jackal (3)] 489 | D:1 | Hit by a silver javelin thrown by a hobgoblin Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring Action || total -------------------------++------- Melee: Whip || 13 Unarmed || 6 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 20 Armor: Skin || 8 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 60.5 | 15.5 | 489.0 Dungeon | 100.0 | 100.0 | 0.0 | 60.5 | 15.5 | 489.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------