Dungeon Crawl Stone Soup version 0.25-a0-668-gea548f1 (webtiles) character file. Game seed: 6071451537467820127, levelgen mode: deterministic 44 dickylongcocking the Firebug (level 3, -2/25 HPs) Began as a Gnoll Wanderer on Mar 29, 2020. Slain by Sigmund ... wielding a +1 scythe of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1511 turns). dickylongcocking the Firebug (Gnoll Wanderer) Turns: 1511, Time: 00:02:41 Health: -2/25 AC: 2 Str: 14 XL: 3 Next: 62% Magic: 1/9 EV: 11 Int: 15 God: Gold: 7 SH: 4 Dex: 14 Spells: 8/12 levels left rFire . . . SeeInvis . k - -3 whip (curse) rCold . . . Gourm . j - +0 buckler rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +3 dagger k - a cursed -3 whip (weapon) (You found it on level 1 of the Dungeon) Missiles b - 2 curare-tipped darts c - 17 poisoned darts Armour d - a cursed +0 scale mail (You found it on level 1 of the Dungeon) e - a +0 robe (worn) j - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Magical Staves g - an uncursed staff of summoning {!a} (You took it off a hobgoblin on level 2 of the Dungeon) Scrolls h - a scroll of identify {unknown} Comestibles f - 5 rations Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 2.6 Throwing + Level 0.8 Armour + Level 0.8 Dodging + Level 2.4 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 2.1 Transmutations + Level 5.4 Fire Magic + Level 0.5 Ice Magic + Level 3.7 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 None x - Stone Arrow Conj/Erth #..... 50% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a hobgoblin, wielding a staff of summoning (severely wounded) The zap hits the hobgoblin. You kill the hobgoblin! You now have 1/9 mp. Aim: a worm The zap hits the worm. You now have 0/9 mp. Things that are here: an uncursed staff of summoning {!a}; a hobgoblin corpse Unknown command. g - an uncursed staff of summoning {!a} You can't unwield your weapon to draw a new one! You can't unwield your weapon to draw a new one! Okay, then. Okay, then. A worm is nearby! You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. Unknown command. Your shield prevents you from hitting the worm. The worm barely misses you. You barely miss the worm. The worm bites you. You take 3 damage, and have 22/25 hp. You hit the worm. You hit the worm but do no damage. You bite the worm. The worm closely misses you. Aim: a worm (lightly wounded) The zap hits the worm. The worm barely misses you. You now have 0/9 mp. You don't have enough magic to cast that spell. Your shield prevents you from hitting the worm. You bite the worm. You hit the worm. The worm bites you. You take 2 damage, and have 21/25 hp. You hit the worm but do no damage. The worm barely misses you. You hit the worm. You hit the worm but do no damage. The worm misses you. Your magical contamination has completely faded away. Aim: a worm (moderately wounded) The zap hits the worm. You now have 0/9 mp. Unknown command. You hit the worm but do no damage. You block the worm's attack. You hit the worm but do no damage. The worm misses you. You barely miss the worm. You bite the worm. You hit the worm. The worm bites you! You take 9 damage, and have 12/25 hp. MASSIVE DAMAGE!! Unknown command. The worm barely misses you. Unknown command. Aim: a worm (moderately wounded) The zap hits the worm. You now have 0/9 mp. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/25 hp. MASSIVE DAMAGE!! You see here a hobgoblin skeleton. You see here a ration. f - 5 rations (gained 1) You start resting. The worm is too close now for your liking. A worm is nearby! A worm is nearby! You start resting. The worm is too close now for your liking. A worm is nearby! A worm is nearby! Aim: a worm The zap hits the worm. You now have 2/9 mp. Aim: a worm (lightly wounded) The zap hits the worm. You now have 1/9 mp. Aim: a worm (lightly wounded) The zap hits the worm. Aim: a worm (lightly wounded) The zap hits the worm. You now have 0/9 mp. You don't have enough magic to cast that spell. A kobold comes into view. A goblin comes into view. The goblin shouts! The kobold shouts! The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone completely misses you. You see here a stone. Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Sigmund shouts! The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You see here a stone. You take 3 damage, and have 3/25 hp. Sigmund points at you and mumbles some strange words. You resist with significant effort. Unknown command. Sigmund hits you from afar with a +1 scythe of venom. You die... #............. ###........... #..w........ ####.......... #.......#.#### #.##....#.#### # ##.#.#....# #...#.##.# ##.(.###@###.# #..((....@..# ##...###.#### #...# ?# #...# .# #..K# .# #...# .# ..g.. .# ##..!# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:2) 2 giant cockroaches (D:1) 6 hobgoblins 2 kobolds 6 bats 3 frilled lizards 5 goblins 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | dickylongcocking set off with the following items: a +2 | dagger, 2 curare-tipped darts, a +0 robe, a ration; and the | following spell memorised: Shock; and the following spells | available to memorise: Mephitic Cloud, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 160 | D:1 | Reached skill level 2 in Transmutations 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 951 | D:2 | HP: 7/30 [adder (3)] 952 | D:2 | Reached skill level 5 in Spellcasting 952 | D:2 | Reached XP level 3. HP: 9/25 MP: 0/9 1218 | D:1 | Learned a level 3 spell: Stone Arrow 1421 | D:2 | Reached skill level 1 in Invocations 1471 | D:2 | HP: 3/25 [worm (9)] 1507 | D:2 | HP: 5/25 [goblin/stone (1)] 1508 | D:2 | Noticed Sigmund 1511 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_splitting_lines D:2: layout_basic, first_ration, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 2 | 2.1 Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 2.6 Armour | | 0.8 Dodging | | 0.8 Stealth | | 2.4 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 5.4 Ice Magic | | 0.5 Air Magic | | 3.7 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 20 Whip || 56 Bite || 10 Cast: Shock || 63 Use: Potion || 5 Scroll || 2 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 10 Skin || 18 Dodge: Dodged || 46 Block: Buckler || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 36 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_splitting_lines D:2: layout_basic, first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 23.2 | 55.0 | 725.0 Dungeon | 100.0 | 100.0 | 4.0 | 23.2 | 55.0 | 725.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+----------------------