Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01 (webtiles) character file. Game seed: 336711258308073460, levelgen mode: deterministic 42 dickylongcocking the Stinger (level 3, -1/21 HPs) Began as an Octopode Venom Mage on Mar 28, 2020. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1781 turns). dickylongcocking the Stinger (Octopode Venom Mage) Turns: 1781, Time: 00:02:37 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 54% Magic: 5/6 EV: 13 Int: 18 God: Gold: 76 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . c - ring of poison resistance {rPois, !d} rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -3) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Jewellery c - a ring of poison resistance (left tentacle) {rPois, !d} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of blinking {unknown} f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} Potions a - a potion of stabbing {unknown} h - a potion of flight {unknown} i - 2 potions of heal wounds {unknown} Comestibles b - 5 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 1.9 Transmutations * Level 4.3 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air ##.... 11% 2 ##..... Ignite Poison Fire/Tmut/Pois #....... 22% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... Olgreb's Toxic Radiance Pois ###..... 28% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a jackal You miscast Sting. You are very lightly contaminated with residual magic. Your tentacles glow momentarily. The jackal barely misses you. The jackal bites you. x2 You take 5 damage, and have 16/21 hp. MASSIVE DAMAGE!! You now have 3/6 mp. Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal bites you. The jackal barely misses you. The jackal bites you. You take 4 damage, and have 12/21 hp. You now have 2/6 mp. Aim: a jackal (almost dead, poisoned) The sting hits the jackal but does no damage. The jackal looks even sicker. You now have 1/6 mp. Aim: a jackal The sting hits the jackal. The jackal is poisoned. Aim: a jackal (lightly wounded, poisoned) The sting hits the jackal. The jackal looks even sicker. You now have 0/6 mp. You don't have enough magic to cast that spell. That item cannot be evoked! Unknown command. The jackal splashes around in the water. The jackal misses you. You hit the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You feel a bit more experienced. You kill the jackal! You see here a jackal corpse. You start resting. Your magical contamination has completely faded away. You start resting. You are feeling hungry. You regained 2 mp, and now have 3/6 mp. Unknown command. You start resting. Health restored: 21; MP restored: 6 A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! 2 adders come into view. The kobold shouts! A ball python comes into view. The kobold throws a stone. The stone closely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a kobold, wielding a +0 dagger and quivering a stone The sting hits the kobold but does no damage. The kobold is poisoned. The ball python hisses angrily. The adder hisses angrily. You hear a bark! A jackal comes into view. The kobold throws a stone. The stone closely misses you. You now have 5/6 mp. Aim: an adder You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/6 mp. The adder closely misses you. The kobold completely misses you. You don't know that spell. The adder closely misses you. The kobold misses you. You kill the kobold! The adder misses you. The adder bites you. You take 4 damage, and have 17/21 hp. The adder completely misses you. The adder bites you. You take 2 damage, and have 15/21 hp. The adder closely misses you. The adder bites you. The adder barely misses you. You take 3 damage, and have 12/21 hp. Drop what? 9/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. c - a ring of poison resistance (left tentacle) There are monsters nearby! The adder barely misses you. The adder bites you. The adder misses you. The jackal barely misses you. The adder bites you. You take 2 damage, and have 10/21 hp. Aim: an adder The sting hits the adder. The adder is poisoned. The jackal misses you. x2 The adder bites you. You are poisoned. The adder poisons you! Your magical contamination has completely faded away. You take 2 damage, and have 8/21 hp. You feel sick. You take 1 damage, and have 7/21 hp. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You take 4 damage, and have 3/21 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The adder looks more healthy. The adder bites you. You die... #.#.####...# #.....#............. ...........# #................... #..........# #.........)......... #..........###.....#............. ..............................>## #..................#............. ..............S###.#............. #.............hS...#............. ........#....##S@#.#.........)... #######.#....##......###......... ≈≈#####.#....#................... ≈≈≈≈≈≈#.#8..8#.........#.#####... ≈≈≈≈≈≈≈≈≈8..8#..................# ≈≈≈≈≈≈≈≈≈≈..≈......##.##.##≈≈≈≈.# ≈≈≈≈≈≈≈≈≈≈..≈≈≈≈.........≈≈≈≈≈≈.# ....≈≈≈≈≈≈..≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈.# .......≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# You could see 2 adders, a jackal and a ball python. Vanquished Creatures 3 leopard geckos (D:1) 5 bats 2 giant cockroaches 4 goblins 2 hobgoblins (D:1) 7 jackals A frilled lizard (D:2) 7 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Venom Mage began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached skill level 4 in Poison Magic 187 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 654 | D:1 | Reached XP level 3. HP: 19/21 MP: 1/6 1780 | D:2 | HP: 3/21 [adder (4)] 1781 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: wander_river, layout_basic, nicolae_overflow_hidden_temple Skill XL: | 1 | ---------------+----+----- Poison Magic | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Transmutations | | 1.9 Action || total -------------------------++------- Melee: Unarmed || 12 Tentacles || 8 Dagger || 18 Constrict || 6 Cast: Sting || 40 Eat: Chunk || 2 Armor: Skin || 13 Dodge: Dodged || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: wander_river, layout_basic, nicolae_overflow_hidden_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 32.4 | 53.1 | 876.0 Dungeon | 100.0 | 100.0 | 1.6 | 32.4 | 53.1 | 876.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------