Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01 (webtiles) character file. Game seed: 15470318340525916716, levelgen mode: deterministic 0 dickylongcocking the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Mar 28, 2020. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (61 turns). dickylongcocking the Vexing (Felid Enchanter) Turns: 61, Time: 00:00:14 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of remove curse {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth * Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, dickylongcocking the Felid Enchanter. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Found a mace. Found a staircase leading out of the dungeon. Unknown command. a - a scroll labeled QIOBIKHAFU You see here a leather armour. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! You don't know that spell. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold hits you with a +0 whip. Ouch! That really hurt! You take 4 damage, and have 3/7 hp. MASSIVE DAMAGE!! Aim: a kobold, wielding a +0 whip and quivering 3 stones (chance to defeat MR: 69%) Okay, then. Unknown command. Aim: a kobold, wielding a +0 whip and quivering 3 stones (chance to defeat MR: 69%) The kobold is outlined in light. A hobgoblin comes into view. The kobold closely misses you. You now have 3/4 mp. Unknown command. You scratch the kobold. The kobold completely misses you. Unknown command. You scratch the kobold. The kobold hits you with a +0 whip. Ouch! That really hurt! You die... # ### # #.. # #g# ##K## #.###.@.####.. #............. ###########...#####. #.....## ##.#### #.##...## #.....# #####.#.###.###.....# ........# #..[..(...# #####.#.###.###.....# # #.##............# You could see a hobgoblin and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Felid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 61 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Corona || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 86.9 | 61.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 86.9 | 61.0 +-------+-------+-------+-------+-------+----------------------