Dungeon Crawl Stone Soup version 0.25-a0-665-ga69d640 (webtiles) character file. Game seed: 1110949800168196590, levelgen mode: deterministic 4 dickylongcocking the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Mar 26, 2020. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (142 turns). dickylongcocking the Vexing (Felid Enchanter) Turns: 142, Time: 00:00:20 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 3/4 EV: 18 Int: 16 God: Gold: 25 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth * Level 1.7 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Okay, then. There is an open door here. The helpless rat fails to defend itself. You claw the rat! You kill the rat! You open the door. A rat comes into view. A rat is nearby! A rat is nearby! There is an open door here. You pounce on the unaware helpless rat! You claw the rat! You kill the rat! You open the door. You open the door. A rat comes into view. A rat is nearby! There is an open door here. The helpless rat fails to defend itself. You claw the rat! You kill the rat! As you open the door, it creaks loudly! A rat comes into view. A rat is nearby! A rat is nearby! You scratch the rat. You kill the rat! There is an open door here. There is an open door here. You open the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The kobold is too close now for your liking. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 club and quivering 4 stones (hasn't noticed you, chance to defeat MR: 69%) The kobold shouts! The kobold is outlined in light. You now have 3/4 mp. The kobold hits you but does no damage. You barely miss the kobold. You bite the kobold. A rat comes into view. The kobold barely misses you. You scratch the kobold. You kill the kobold! Things that are here: a +0 club; 4 stones Aim: a rat (chance to defeat MR: 69%) The rat is outlined in light. The rat closely misses you. You now have 2/4 mp. You scratch the rat. You kill the rat! You see here a rat corpse. You start resting. A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! Aim: a leopard gecko (hasn't noticed you, chance to defeat MR: 69%) The leopard gecko hisses angrily. The leopard gecko is outlined in light. A frilled lizard comes into view. The leopard gecko misses you. You barely miss the leopard gecko. The frilled lizard hisses angrily. The leopard gecko completely misses you. You scratch the leopard gecko but do no damage. The leopard gecko completely misses you. You scratch the leopard gecko. The leopard gecko barely misses you. A goblin comes into view. The goblin shouts! You scratch the leopard gecko. The leopard gecko closely misses you. You scratch the leopard gecko but do no damage. The leopard gecko barely misses you. The leopard gecko bites you. You take 2 damage, and have 5/7 hp. MASSIVE DAMAGE!! The leopard gecko stops glowing. Unknown command. MP restored: 4 Aim: a leopard gecko (moderately wounded, chance to defeat MR: 69%) The leopard gecko is outlined in light. You now have 3/4 mp. You scratch the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. You take 2 damage, and have 3/7 hp. MASSIVE DAMAGE!! You barely miss the leopard gecko. The leopard gecko misses you. Unknown command. You closely miss the leopard gecko. The leopard gecko bites you. Ouch! That really hurt! You die... ##........... #.......# #....g..# #......†# #..)....# #......)# #.......# #....%..###### #..?....ll@..# ### ############.# #.# #.# #'# #.####.#### #.#.'...'.# #.####.#### #.#.'...'.# #.####.#### #.#.'...'.# You could see a leopard gecko and a frilled lizard. Vanquished Creatures A kobold (D:1) 5 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Felid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 142 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: onia_arrival_larder, layout_basic, minmay_tromino_v4_a Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 1 Cast: Corona || 4 Stab: Sleeping || 3 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 4 | 57.1 | 2 | 4 | 66.7 +---------+---------+-------+---------+---------+------- D:1 | 3 | 4 | 57.1 | 2 | 4 | 66.7 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_larder, layout_basic, minmay_tromino_v4_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.5 | 59.2 | 142.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.5 | 59.2 | 142.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------