Dungeon Crawl Stone Soup version 0.25-a0-632-g7713895 (webtiles) character file. Game seed: 3715572240626054153, levelgen mode: deterministic 2 dickylongcocking the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on Mar 19, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (82 turns). dickylongcocking the Digger (OpEE) Turns: 82, Time: 00:00:09 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles b - 40 stones (quivered) Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting Level 1.0 Transmutations * Level 3.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 12% 2 ###.... Stone Arrow Conj/Erth #..... 30% 3 ###.... Petrify Tmut/Erth #....... 63% 4 #####.. Lee's Rapid Deconstruct Erth ##........ 83% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, dickylongcocking the Octopode Earth Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. b - 44 stones (gained 14) You now have 2 gold pieces. You now have 13 gold pieces (gained 11). Found an escape hatch in the floor. A jackal comes into view. A jackal is nearby! There is an escape hatch in the floor here. A jackal comes into view. The jackal barks! x2 The jackal moves out of view. You hear a bark! Aim: a jackal The blast of sand misses the jackal. b - 43 stones The jackal bites you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Aim: a jackal The blast of sand hits the jackal! You kill the jackal! b - 42 stones A jackal comes into view. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a jackal The blast of sand hits the jackal. b - 41 stones The jackal closely misses you. You now have 0/3 mp. You don't have enough magic to cast that spell. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 5/11 hp. MASSIVE DAMAGE!! You release your grip on the jackal. Unknown command. The jackal barely misses you. The jackal bites you. The jackal misses you. You take 1 damage, and have 4/11 hp. Aim: a jackal (moderately wounded) The blast of sand hits the jackal. You kill the jackal! b - 40 stones The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/11 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The jackal bites you. You die... .. ... ## .... .##.. .... # ..# #.############..# #...@h..........# ####.......?..#.# ######## #.....>....# # ####......#### ##........## #............## #........# ......####....###........# ....#######....##........# ...##.....##...###......## ..###..##.###..###......# You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 81 | D:1 | HP: 1/11 [jackal (3)] 82 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Sandblast || 4 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 75.6 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 75.6 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------