Dungeon Crawl Stone Soup version 0.25-a0-631-gc915619 (webtiles) character file. Game seed: 8929527921968657909, levelgen mode: deterministic 3 dickylongcocking the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Mar 18, 2020. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (72 turns). dickylongcocking the Grave Robber (Mummy Necromancer) Turns: 72, Time: 00:00:17 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Agony Necr ##...... 73% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, dickylongcocking the Mummy Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Found a river rat skeleton and an inedible chunk of flesh. Found a staircase leading out of the dungeon. There are no items here. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A rat comes into view. A goblin comes into view. It is wielding a +0 club. Aim: a dart slug (chance to defeat MR: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Your bones ache. You now have 3/4 mp. Aim: a dart slug (chance to defeat MR: 83%) The dart slug writhes in agony. The dart slug launches a dart at you. The slug dart hits you. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 2/4 mp. Aim: a dart slug (heavily wounded, chance to defeat MR: 83%) The dart slug writhes in agony. The rat bites you. The dart slug barely misses you. You take 2 damage, and have 6/13 hp. You now have 1/4 mp. Aim: a dart slug (almost dead, chance to defeat MR: 83%) The dart slug writhes in agony. You kill the dart slug! The rat bites you. You take 2 damage, and have 4/13 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. A hobgoblin comes into view. It is wielding a +0 club. Aim: a rat (chance to defeat MR: 83%) The rat writhes in agony. You kill the rat! You now have 0/4 mp. Your magical contamination has completely faded away. You see here 15 arrows. Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 83%) The hobgoblin writhes in agony. You now have 0/4 mp. Found a stone staircase leading down. The hobgoblin closely misses you. Aim: a hobgoblin, wielding a +0 club (heavily wounded, chance to defeat MR: 83%) The hobgoblin writhes in agony. The hobgoblin closely misses you. You now have 0/4 mp. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You see here a bubbling ruby potion. A bat comes into view. The bat closely misses you. Aim: a hobgoblin, wielding a +0 club (severely wounded, chance to defeat MR: 83%) The hobgoblin writhes in agony. The bat hits you but does no damage. x2 You now have 0/4 mp. You hit the hobgoblin but do no damage. The bat closely misses you. The hobgoblin closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. The bat misses you. The bat closely misses you. The bat closely misses you. The hobgoblin hits you with a +0 club. You die... ###.......... ##.....#.....## ##.......$.....## #....$..........# #...............# #....[..........## #........)......#. #@b...........!... #.g..............# ##................ ##.....[.....##.. ######.....##... ###.#.# .## #.#..## .....# . You could see a hobgoblin and a bat. Vanquished Creatures A dart slug (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 54 | D:1 | HP: 3/13 [hobgoblin/+0 club (3)] 66 | D:1 | HP: 2/13 [bat (1)] 72 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 7 Armor: Robe || 4 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 18.1 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 18.1 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------