Dungeon Crawl Stone Soup version 0.22-a0-197-g4ac3794 (webtiles) character file. 3 dickylongcocking the Magician (level 1, 0/10 HPs) Began as a Tengu Wizard on Feb 17, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (91 turns). dickylongcocking the Magician (Tengu Wizard) Turns: 91, Time: 00:00:28 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 1/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slow A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Comestibles d - a ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting * Level 1.7 Conjurations Level 1.2 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You now have 4/5 mp. Aim: a ball python (severely wounded) The magic dart hits the ball python. You kill the ball python! You now have 3/5 mp. You see here a ball python corpse. You start resting. MP restored: 5 A goblin comes into view. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin (resting) The magic dart hits the goblin. You kill the goblin! You now have 4/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A jackal comes into view. The jackal barks! You hear a bark! x2; You hear a shout! You hear a bark! The jackal moves out of view. A jackal comes into view. A jackal is nearby! A jackal is nearby! Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 3/5 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal barks! The jackal moves out of view. A kobold comes into view. It is wielding a dagger. You now have 2/5 mp. Aim: a jackal The magic dart hits the jackal. A goblin comes into view. It is wielding a dagger. You now have 1/5 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The goblin moves out of view. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. You now have 0/5 mp. Unknown command. The jackal misses you. You don't have enough magic to cast that spell. You aren't carrying any potions. Unknown command. Unknown command. You hit the jackal. You claw the jackal. The jackal bites you. You take 1 damage, and have 9/10 hp. Unknown command. The jackal closely misses you. Found a stone staircase leading down. Unknown command. The jackal bites you. You take 1 damage, and have 8/10 hp. The jackal misses you. You don't have enough magic to cast that spell. The jackal bites you. You take 1 damage, and have 7/10 hp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 5/10 hp. You now have 0/5 mp. You aren't carrying any potions. Unknown command. Unknown command. You don't have enough magic to cast that spell. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. The jackal closely misses you. Unknown command. You don't have enough magic to cast that spell. You hit the jackal but do no damage. You peck the jackal, but do no damage. The jackal bites you but does no damage. The jackal splashes around in the water. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The jackal barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/10 hp. The jackal bites you. You die... ##.≈####≈#....#≈≈≈≈ #≈≈≈≈≈≈≈######≈≈≈≈ #h≈≈≈≈≈≈≈ ≈##≈ #≈≈≈≈##≈≈ ≈# ≈ #g≈≈≈##≈≈ #h≈≈≈≈≈≈≈ #K≈≈≈≈≈≈≈ #h≈≈≈#++≈ #@≈≈≈+ #≈≈≈≈+ #.≈≈≈# #≈≈≈≈≈≈ ######## You could see 3 jackals, a goblin and a kobold. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Tengu Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 90 | D:1 | HP: 1/10 [jackal (2)] 91 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_floating_metal, minmay_misc_feat_x, minmay_bisected Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 1 Peck || 1 Cast: Magic Dart || 9 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_floating_metal, minmay_misc_feat_x, minmay_bisected Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 17.6 | 39.6 | 91.0 Dungeon | 100.0 | 100.0 | 0.0 | 17.6 | 39.6 | 91.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------