Dungeon Crawl Stone Soup version 0.20-a0-433-g9e36e56 (webtiles) character file. 30 dickylongcocking the Chucker (level 3, -1/35 HPs) Began as an Ogre Arcane Marksman on Jan 3, 2017. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1989 turns). dickylongcocking the Chucker (Ogre Arcane Marksman) Turns: 1989, Time: 00:03:25 Health: -1/35 AC: 3 Str: 14 XL: 3 Next: 20% Magic: 4/4 EV: 10 Int: 14 God: Gold: 66 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . o - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons h - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) o - a +0 club (weapon) (You took it off a hobgoblin on level 2 of the Dungeon) Missiles c - a large rock (quivered) {!d} d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) e - a +0 buckler (You took it off a goblin on level 1 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} j - a scroll of recharging {unknown} n - a scroll of remove curse {unknown} p - a scroll of amnesia {unknown} Potions k - a potion of flight {unknown} l - 2 potions of heal wounds {unknown} m - a potion of magic {unknown} Books b - a book of Debilitation Comestibles f - a bread ration {@e1} g - a meat ration {@e2} q - 3 fruits Skills: - Level 1.7 Fighting * Level 0.3 Maces & Flails - Level 3.1 Throwing - Level 2.0 Dodging - Level 1.2 Spellcasting - Level 2.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Wear which item? (? for menu, Esc to quit) You don't have any such object. Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. A jackal comes into view. A jackal is nearby! A jackal is nearby! Unknown command. A jackal is nearby! Unknown command. A jackal is nearby! 2 jackals come into view. The jackal barks! The jackal barks! You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you. A quokka comes into view. You take 2 damage, and have 30/35 hp. You hit the jackal. The jackal bites you. You take 2 damage, and have 28/35 hp. You hit the jackal. The jackal closely misses you. x2 The jackal bites you but does no damage. x2 The jackal bites you. The jackal completely misses you. You take 1 damage, and have 27/35 hp. The jackal barely misses you. x2 The jackal barely misses you. Aim: a jackal (chance to defeat MR: 61%) The jackal is outlined in light. You are feeling hungry. You now have 3/4 mp. Aim: a jackal (softly glowing) You throw a large rock {!d}. The large rock {!d} hits the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal misses you. The jackal barely misses you. You take 1 damage, and have 27/35 hp. Aim: a jackal (heavily wounded) You throw a large rock {!d}. The large rock {!d} hits the jackal. You kill the jackal! The jackal barely misses you. The quokka completely misses you. The jackal bites you but does no damage. Aim: a quokka You throw a large rock {!d}. The large rock {!d} hits the quokka. The jackal barely misses you. The quokka bites you. The jackal bites you. The quokka bites you. The jackal bites you. The quokka barely misses you. You take 10 damage, and have 17/35 hp. MASSIVE DAMAGE!! Unknown command. You barely miss the quokka. The jackal closely misses you. The quokka barely misses you. The jackal closely misses you. You closely miss the quokka. The quokka bites you. The jackal misses you. The quokka barely misses you. You take 3 damage, and have 14/35 hp. You barely miss the quokka. The jackal bites you but does no damage. The quokka barely misses you. The jackal bites you. You miss the quokka. The jackal bites you. The quokka completely misses you. The jackal bites you but does no damage. The quokka barely misses you. You take 2 damage, and have 12/35 hp. MP restored: 4 Aim: a quokka (almost dead, chance to defeat MR: 61%) The quokka is outlined in light. The jackal bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/35 hp. You now have 3/4 mp. You completely miss the quokka. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The jackal barely misses you. The quokka closely misses you. A jackal comes into view. You take 2 damage, and have 7/35 hp. You closely miss the quokka. The jackal moves out of view. The jackal closely misses you. x2; The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/35 hp. You hit the quokka but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka completely misses you. The jackal barely misses you. The quokka closely misses you. You take 1 damage, and have 3/35 hp. You hit the quokka. You kill the quokka! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/35 hp. The jackal barely misses you. Things that are here: 2 large rocks {!d}; a quokka corpse You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal bites you. You die... #....#.....#.....# #...###...###....# #....#.....#.....# #............#...# ..............#...# ##............#...# ....#.....#.....# ..###...###((..# ...#.....#..h@.# .#.........##### ...........# ...........# ...........# ......[.# ..%...... .......## ..?.... You could see a jackal. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) 2 ball pythons (D:1) 3 goblins (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:2) A bat (D:1) 2 frilled lizards 3 kobolds (D:1) 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 619 | D:1 | HP: 5/20 [leopard gecko (3)] 620 | D:1 | Reached skill level 2 in Dodging 620 | D:1 | Reached XP level 2. HP: 8/28 MP: 3/3 1043 | D:1 | HP: 6/28 [ooze (5)] 1752 | D:2 | Reached skill level 3 in Throwing 1792 | D:2 | Reached XP level 3. HP: 35/35 MP: 4/4 1982 | D:2 | HP: 7/35 [jackal (2)] 1984 | D:2 | HP: 3/35 [jackal (1)] 1985 | D:2 | HP: 1/35 [jackal (1)] 1989 | D:2 | Slain by a jackal Vault maps used: D:1: doesnt_arrival_goblin_jail, minmay_misc_feat_encased, grunt_decor_clamped D:2: minmay_crystal_water, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Throwing | 3 | 3.1 Fighting | | 1.7 Maces & Flails | | 0.3 Spellcasting | | 1.2 Hexes | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 21 Dagger || 92 Club || 14 Throw: Large rock || 9 Cast: Corona || 4 Eat: Chunk || 3 Armor: Robe || 41 Dodge: Dodged || 82 Vault maps used: D:1: doesnt_arrival_goblin_jail, minmay_misc_feat_encased, grunt_decor_clamped D:2: minmay_crystal_water, minmay_strange_pillars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 3.8 | 10.2 | 186.0 Dungeon | 100.0 | 100.0 | 0.5 | 3.8 | 10.2 | 186.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------