Dungeon Crawl Stone Soup version 0.20-a0-351-gc9b4002 (webtiles) character file. 0 dickylongcocking the Magician (level 1, 10/10 HPs) Began as a Gargoyle Wizard on Dec 26, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (11 turns). dickylongcocking the Magician (Gargoyle Wizard) Turns: 11, Time: 00:00:09 Health: 10/10 AC: 4 Str: 10 XL: 1 Next: 10% Magic: 2/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Comestibles d - a bread ration {@e1} Skills: + Level 1.5 Dodging + Level 2.2 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, dickylongcocking the Gargoyle Wizard. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat The magic dart hits the rat. You kill the rat! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A bat and a giant cockroach come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a bat The magic dart hits the bat. The bat hits you but does no damage. The bat barely misses you. You now have 2/4 mp. .?.. # .... # #. ..# ..#.#######..## ..............#### #...............# #....†.......... #....b@.....# #....###....# ...s.##.##...# .... #...#...# ... +.<.'...# .. #...#...# # ##.##...# ###....# ....# You could see a giant cockroach and a bat. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 11 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_shelter, minmay_splitting_lines, minmay_crystal_room Action || total -------------------------++------- Cast: Magic Dart || 2 Armor: Robe || 1 Dodge: Dodged || 1 Vault maps used: D:1: dpeg_arrival_shelter, minmay_splitting_lines, minmay_crystal_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 15.4 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 15.4 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------