Dungeon Crawl Stone Soup version 0.19-a0-1932-g59670f6 (webtiles) character file. 1 dickylongcocking the Digger (level 1, 13/13 HPs) Began as a Formicid Earth Elementalist on Oct 25, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (29 turns). dickylongcocking the Digger (FoEE) Turns: 29, Time: 00:00:11 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 22% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 20 stones (quivered) g - 4 curare-tipped needles Armour c - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions a - a potion of resistance {unknown} Books e - a book of Geomancy Comestibles d - a bread ration {@e1} Skills: - Level 1.7 Dodging - Level 2.4 Stealth * Level 2.2 Spellcasting Level 1.1 Transmutations * Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, dickylongcocking the Formicid Earth Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Found a fizzy grey potion and a scroll labeled DANAEK MAMU. Found a staircase leading out of the dungeon. You sense a monster nearby. a - a fizzy grey potion You sense a monster nearby. f - a scroll labeled DANAEK MAMU g - 4 curare-tipped needles There is an empty arch of ancient stone here. You sense a monster nearby. A kobold comes into view. It is wielding a dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a dagger The blast of sand hits the kobold. You now have 2/3 mp. You hit the kobold. The kobold closely misses you. Aim: a kobold, wielding a dagger (heavily wounded) The blast of sand hits the kobold. You kill the kobold! You now have 1/3 mp. Things that are here: a dagger; a kobold corpse A ball python comes into view. Unknown command. Okay, then. Unknown command. Unknown command. #. .# { .S { #. #. #.## { #..# ############# #@# #...........# #)# #.8.8.8.8.8.## #.# .............###.# .≈≈≈≈≈≈≈≈≈≈≈.∩...# .............##### #.8.8.8.8.8.## #...........# ############# You could see a ball python (wandering). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Formicid Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Quit the game Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Sandblast || 2 Dodge: Dodged || 1 Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 33.3 | 21.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 33.3 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------