Dungeon Crawl Stone Soup version 0.19-a0-1346-g7941943 (webtiles) character file. 214 dickylongcocking the Spear-Bearer (level 5, -5/38 HPs) Began as a Merfolk Skald on Sept 1, 2016. Slain by oldriver's ghost (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:31 (4464 turns). dickylongcocking the Spear-Bearer (Merfolk Skald) Turns: 4464, Time: 00:05:32 Health: -5/38 AC: 4 Str: 11 (12) XL: 5 Next: 91% Magic: 7/8 EV: 11 Int: 12 God: Gold: 133 SH: 4 Dex: 16 Spells: 3 memorised, 2 levels left rFire + . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +1 leather armour rNeg . . . Faith . p - +0 buckler rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr + Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) g - ring of protection from fire {rF+, !d} m - ring of resist corrosion @: about to teleport A: change form in water, swift swim, stealthy swim, agile 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) k - a +1 short sword of electrocution (You took it off a kobold on level 2 of the Dungeon) l - a +0 hand axe of electrocution (You took it off an orc on level 2 of the Dungeon) Armour b - a +1 leather armour (worn) p - a +0 buckler (worn) (You found it on level 3 of the Dungeon) Jewellery g - a ring of protection from fire (right hand) {rF+, !d} (You took it off a goblin on level 1 of the Dungeon) m - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) Scrolls j - 2 scrolls of identify Potions i - a potion of degeneration {!q} n - a potion of flight Books c - a book of Battle Comestibles d - 2 bread rations {@e1} h - 3 fruits Skills: - Level 2.1 Fighting * Level 8.2 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 1.3 Shields - Level 2.0 Spellcasting * Level 0.0 Hexes * Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 14% 1 ##..... z - Spectral Weapon Hex/Chrm #....... 80% 3 ####... S - Song of Slaying Chrm #....... 21% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Annotations: D:4 oldriver's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. You are agile. (Dex +2) Message History You hit the worm! You kill the worm! You now have 1/8 mp. You start resting. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. Eating one of 4 chunks of flesh {@w0}. You start eating one of the 4 chunks of flesh {@w0}. You are feeling hungry. You continue eating. x2 You finish eating. You regained 4 hp, and now have 30/38 hp. You regained 4 mp, and now have 7/8 mp. Found a stone staircase leading down. Found an escape hatch in the floor. MP restored: 8 All of the chunks of flesh in your inventory have rotted away. You open the door. An orc wizard comes into view. It is wielding a dagger. There is an open door here. You regained 3 hp, and now have 34/38 hp. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You take 3 damage, and have 31/38 hp. You start resting. You begin infusing your attacks with magical energy. The orc wizard gestures wildly while chanting. The orc wizard blinks! You now have 7/8 mp. Unknown command. Oldriver's ghost turns its malevolent gaze towards you. An ogre comes into view. It is wielding a giant spiked club. An orc comes into view. It is wielding a mace. The orc shouts! An orc comes into view. It is wielding a flail. The orc shouts! As you read the scroll labeled WETOIF AFEI, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. An orc comes into view. It is wielding a mace. As you read the scroll labeled EGIACANK JIOT, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The orc shouts! Oldriver's ghost closely misses you. The orc moves out of view. Unknown command. As you read the scroll labeled GIXTEIZULA, it crumbles to dust. It is a scroll of enchant armour. Your +0 leather armour glows green for a moment. Your magical infusion is running out. The ogre shouts! Oldriver's ghost closely misses you. The orc barely misses you. MP restored: 8 As you read the scroll labeled SIOJIMAARA, it crumbles to dust. It is a scroll of identify. r - a potion of mutation Oldriver's ghost hits you! The orc wizard casts a spell. The orc wizard seems to speed up. You block the orc's attack. You take 11 damage, and have 22/38 hp. MASSIVE DAMAGE!! Okay, then. Really quaff r - a potion of mutation {!q}? You feel extremely strange. Fur sprouts all over your body. You shed all your fur. You feel agile. The orc wizard casts a spell. The orc wizard blinks! Oldriver's ghost closely misses you. The orc hits you but does no damage. You feel better. Oldriver's ghost says, "You can hit me, but you can't hurt me." Oldriver's ghost hits you. You regained 4 hp, and now have 26/38 hp. Okay, then. As you read the scroll labeled VUMUERREON, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The orc hits you with a mace. Oldriver's ghost barely misses you. An ogre comes into view. It is wielding a giant spiked club. You take 6 damage, and have 20/38 hp. Unknown command. Oldriver's ghost hits you. You take 5 damage, and have 15/38 hp. Unknown command. You hit the orc. The orc closely misses you. Oldriver's ghost hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 4/38 hp. MASSIVE DAMAGE!! You now have 7/8 mp. Okay, then. Okay, then. Okay, then. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. You are no longer magically infusing your attacks. Oldriver's ghost hits you! You die... .... ###............. ...# #............... .O ... #............... ....#.###.......#.##..## ........'.......#.##.... .....###.#.............#. #.O #o########.##...#. #....###W# #..##..... #...Oooo@# #.###..### #....##### ##.##...# #.. #..##.#.### # #######.###.#...S ........##..####. ............####. ............#.... ........<...#.### .......W......... You could see an ogre (inner flame), an orc wizard (inner flame), oldriver's ghost (inner flame) and 3 orcs. Vanquished Creatures A hound (D:3) Terence (D:2) 3 gnolls 3 adders 2 oozes (D:2) 4 worms 2 dart slugs 4 giant geckos 8 orcs 4 giant cockroaches 6 goblins 3 hobgoblins 5 jackals A ball python (D:3) 4 bats 5 giant newts 8 kobolds 10 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 354 | D:1 | Reached skill level 4 in Polearms 354 | D:1 | Reached XP level 2. HP: 13/22 MP: 5/5 954 | D:2 | HP: 5/22 [kobold/whip (4)] 1227 | D:2 | Reached skill level 5 in Polearms 1227 | D:2 | Reached XP level 3. HP: 23/27 MP: 6/6 1352 | D:2 | HP: 6/27 [poisoned by an adder] 1356 | D:2 | HP: 2/27 [poisoned by an adder] 1426 | D:2 | Noticed Terence 1459 | D:2 | Learned a level 2 spell: Song of Slaying 1463 | D:2 | Learned a level 3 spell: Spectral Weapon 1484 | D:2 | Killed Terence 1484 | D:2 | Reached skill level 6 in Polearms 1484 | D:2 | Reached XP level 4. HP: 26/33 MP: 0/7 1656 | D:2 | Found a faded altar of an unknown god. 2221 | D:3 | Found a glowing golden altar of the Shining One. 2426 | D:2 | Reached skill level 7 in Polearms 2543 | D:3 | HP: 5/33 [orc/hand axe of electrocution (20)] 2783 | D:2 | Reached XP level 5. HP: 36/38 MP: 8/8 3633 | D:4 | Noticed oldriver's ghost (amateur GrFi) 3916 | D:3 | Reached skill level 8 in Polearms 3916 | D:3 | Reached skill level 1 in Shields 4451 | D:4 | Noticed an ogre 4459 | D:4 | Gained mutation: You are covered in fur. (AC +1) [potion of mutation] 4459 | D:4 | Lost mutation: You are covered in fur. (AC +1) [potion of mutation] 4459 | D:4 | Gained mutation: You are agile. (Dex +2) [potion of mutation] 4462 | D:4 | Noticed an ogre 4463 | D:4 | HP: 4/38 [oldriver's ghost (11)] 4464 | D:4 | Slain by oldriver's ghost Vault maps used: D:1: dpeg_arrival_houses_and_road, minivault_23 D:2: ecumenical_altar_1, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_ford_a, uniq_terence D:3: tso_altar, first_bread D:4: hangedman_ru_absence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 4 5 6 7 8 | 8.2 Shields | 1 | 1.3 Fighting | | 2.1 Armour | | 0.6 Dodging | | 1.3 Spellcasting | | 2.0 Charms | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 104 | 236 || 340 Tailslap | | 11 || 11 Hand axe | | 1 || 1 Cast: Infusion | 4 | 10 || 14 Use: Potion | 4 | 3 || 7 Scroll | | 6 || 6 Stab: Sleeping | | 1 || 1 Eat: Chunk | 2 | 10 || 12 Armor: Leather armour | 14 | 34 || 48 Dodge: Dodged | 39 | 119 || 158 Block: Buckler | | 11 || 11 Vault maps used: D:1: dpeg_arrival_houses_and_road, minivault_23 D:2: ecumenical_altar_1, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_ford_a, uniq_terence D:3: tso_altar, first_bread D:4: hangedman_ru_absence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 5.7 | 5.7 | 311.0 Dungeon | 100.0 | 100.0 | 0.7 | 5.7 | 5.7 | 311.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.5 +-------+-------+-------+-------+-------+----------------------