Dungeon Crawl Stone Soup version 0.19-a0-1019-g9c6a58d (webtiles) character file. 6 dickylongcocking the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on July 25, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (233 turns). dickylongcocking the Vexing (Vampire Enchanter) Turns: 233, Time: 00:00:42 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - 3 potions of blood {@q1} Books c - a book of Maledictions Skills: * Level 1.8 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, dickylongcocking the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. A giant newt comes into view. There is an open door here. A giant newt is nearby! A rat and a kobold come into view. The helpless giant newt fails to defend itself. You puncture the giant newt! You kill the giant newt! Found a stone staircase leading down. You see here a giant newt corpse. You bottle the corpse's blood. d - 2 potions of blood {@q1} (gained 1) A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you! You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You start resting. Unknown command. Okay, then. You don't know that spell. Aim: a dart slug (clinging, chance to defeat MR: 85%) The dart slug is outlined in light. You now have 2/3 mp. You hit the dart slug but do no damage. You hit the dart slug. The dart slug bites you but does no damage. You hit the dart slug. You hit the dart slug. The dart slug bites you. You take 1 damage, and have 8/13 hp. You hit the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You start resting. Health restored: 13; MP restored: 3 The kobold shouts! The kobold is too close now for your liking. There are monsters nearby! There are monsters nearby! Aim: a kobold, wielding a short sword (chance to defeat MR: 85%) The kobold is outlined in light. The rat twitches its whiskers. You now have 2/3 mp. You hit the kobold. The kobold hits you with a short sword. You take 2 damage, and have 11/13 hp. You hit the kobold. You kill the kobold! You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. You bite the rat. You kill the rat! Things that are here: a short sword; a kobold corpse You bottle the corpse's blood. d - 3 potions of blood {@q1} (gained 1) You see here a short sword. You start resting. Health restored: 13; MP restored: 3 Found a stone staircase leading down. A jackal comes into view. A jackal is nearby! A jackal and an ooze come into view. A jackal comes into view. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! The ooze quivers. The jackal bites you but does no damage. The ooze hits you. The jackal bites you but does no damage. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You hit the ooze. The jackal bites you. The ooze barely misses you. You take 1 damage, and have 8/13 hp. The jackal misses you. The jackal completely misses you. The jackal barely misses you. Aim: an ooze (lightly wounded, chance to defeat MR: 54%) The ooze is outlined in light. The jackal bites you. The ooze hits you. The jackal closely misses you. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. The jackal bites you. You take 2 damage, and have 4/13 hp. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. Aim: an ooze (lightly wounded, softly glowing, chance to defeat MR: 54%) The jackal is outlined in light. The jackal barely misses you. The jackal bites you. You die... w ....######### #.>........# ##.#######.# .# #)# .### #.# .)# ##.### #.###....### #@#........# #h#.+++'++.### # #J..+....+... # ##.####...+..<.+..##.# #>........+....+..#.. ...........+....+... ###.####...++++++.# # #...........# .......#.......# You could see an ooze and a jackal. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A giant newt (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | HP: 2/13 [jackal (2)] 233 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_maybe_door_vault Action || total -------------------------++------- Melee: Dagger || 13 Bite || 1 Cast: Corona || 4 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 8 Vault maps used: D:1: lightli_arrival_maybe_door_vault Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 6.0 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.1 | 6.0 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------