Dungeon Crawl Stone Soup version 0.19-a0-1019-g9c6a58d (webtiles) character file. 4 dickylongcocking the Charmwright (level 1, 0/14 HPs) Began as a High Elf Skald on July 25, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (79 turns). dickylongcocking the Charmwright (High Elf Skald) Turns: 79, Time: 00:00:26 Health: 0/14 AC: 3 Str: 11 XL: 1 Next: 50% Magic: 1/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . e - +0 dagger (venom) rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion e - a +0 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Comestibles d - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 2.0 Fighting * Level 0.5(1.7) Short Blades - Level 2.6 Long Blades - Level 0.8 Armour - Level 1.1 Dodging - Level 2.4 Spellcasting * Level 3.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, dickylongcocking the High Elf Skald. It is said that the Orb of Zot exists deep within this dungeon. Found a leather armour. Found a staircase leading out of the dungeon. You see here a leather armour. You open the door. There is an open door here. A rat comes into view. Found a stone staircase leading down. A rat is nearby! A rat is nearby! You begin infusing your attacks with magical energy. The rat bites you. You take 1 damage, and have 13/14 hp. You now have 3/4 mp. Unknown command. You hit the rat! You kill the rat! Health restored: 14 You now have 2/4 mp. You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh {@w0} A rat comes into view. A rat is nearby! A rat is nearby! You hit the rat. Your magical infusion is running out. The rat barely misses you. x2 You now have 2/4 mp. You completely miss the rat. The rat misses you. You hit the rat! You kill the rat! You now have 1/4 mp. You see here a rat corpse. You are no longer magically infusing your attacks. A jackal comes into view. 3 jackals come into view. The jackal barks! x2 You see here a glowing dagger. e - a glowing dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 dagger of venom begins to drip with poison! e - a +0 dagger of venom (weapon) The jackal barks! You begin infusing your attacks with magical energy. You now have 1/4 mp. The jackal bites you but does no damage. You hit the jackal. The jackal is poisoned. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 12/14 hp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You now have 0/4 mp. You hit the jackal. The jackal is poisoned. The jackal bites you. You take 2 damage, and have 10/14 hp. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 7/14 hp. MASSIVE DAMAGE!! The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 6/14 hp. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal looks more healthy. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 4/14 hp. Your magical infusion is running out. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/14 hp. MASSIVE DAMAGE!! The jackal barely misses you. You are no longer magically infusing your attacks. You begin infusing your attacks with magical energy. The jackal closely misses you. You now have 0/4 mp. Unknown command. You miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/14 hp. You hit the jackal. The jackal is poisoned. The jackal barely misses you. You closely miss the jackal. You kill the jackal! You hit the jackal. The jackal is poisoned. The jackal bites you but does no damage. The jackal bites you. You die... #.'..♣P# #.#P.P≈# ..... #.#≈.≈♣# #...... #.##+## #....... #.#..# #.#....... ##.#.## ..?..>...#####..h.# #...........##.#h## #%.........#hh#@# #..........#.##.# ###...........#..# .............##.## .............#.. ..†.........##.# ......$.....##. ............##. ...##..#.#.## You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 71 | D:1 | HP: 1/14 [jackal (3)] 76 | D:1 | HP: 1/14 [jackal (1)] 79 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_f Action || total -------------------------++------- Melee: Dagger || 9 Falchion || 4 Cast: Infusion || 3 Armor: Leather armour || 8 Dodge: Dodged || 15 Vault maps used: D:1: tarquinn_simple_flora_water_f Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.2 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.2 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------