Dungeon Crawl Stone Soup version 0.19-a0-713-g934ebc7 (webtiles) character file. 6 dickylongcocking the Conjurer (level 1, -2/10 HPs) Began as a Tengu Conjurer on June 21, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (236 turns). dickylongcocking the Conjurer (Tengu Conjurer) Turns: 236, Time: 00:00:36 Health: -2/10 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 15 God: Gold: 14 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . e - +0 whip rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} d - a chunk of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You kill the hobgoblin! You now have 1/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. MP restored: 4 A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0} You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. A kobold comes into view. It is wielding a whip. MP restored: 4 A kobold is nearby! Aim: a kobold, wielding a whip (resting) The magic dart hits the kobold. You now have 3/4 mp. Aim: a kobold, wielding a whip The magic dart hits the kobold. You kill the kobold! You now have 2/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. As you open the door, it creaks loudly! A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat The magic dart hits the rat. You now have 1/4 mp. Aim: a rat (severely wounded) The magic dart hits the rat. You now have 0/4 mp. You don't have enough magic to cast that spell. You closely miss the rat. You claw the rat. You kill the rat! You see here a whip. e - a whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 whip (weapon) You start resting. MP restored: 4 Unknown command. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. 2 jackals come into view. There is an open door here. There are monsters nearby! Aim: a jackal (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! You now have 3/4 mp. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! x2 You now have 2/4 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal closely misses you. You now have 1/4 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 9/10 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. You closely miss the jackal. The jackal bites you. x2 You take 5 damage, and have 4/10 hp. MASSIVE DAMAGE!! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. Aim: a jackal The magic dart hits the jackal. The jackal misses you. You now have 0/4 mp. You barely miss the jackal. Your kick misses the jackal. You peck the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #.# ..... #.#.#%...# #.#.+....+. #........%. #..'########+ #..#........# #..#.'####+. #..#h#....# #..#@#.##.# #..#.#.##.# #..#.#....# #..#.'####+. #..#........# ##.'########+ #.......... ###.##..## #.##..## You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 234 | D:1 | HP: 2/10 [jackal (1)] 236 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_molten_gateway, minivault_11 Action || total -------------------------++------- Melee: Whip || 4 Unarmed || 1 Kick || 1 Peck || 1 Cast: Magic Dart || 14 Armor: Robe || 1 Dodge: Dodged || 3 Vault maps used: D:1: lightli_molten_gateway, minivault_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.4 | 7.4 | 81.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.4 | 7.4 | 81.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------