Dungeon Crawl Stone Soup version 0.19-a0-630-g098d46c (webtiles) character file. 0 dickylongcocking the Caller (level 1, 13/13 HPs) Began as a Merfolk Summoner on June 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (56 turns). dickylongcocking the Caller (Merfolk Summoner) Turns: 56, Time: 00:00:05 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Comestibles c - a bread ration {@e1} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, dickylongcocking the Merfolk Summoner. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Found a stone staircase leading down. A rat comes into view. A rat is nearby! A rat is nearby! You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. You hear strange voices. You now have 2/3 mp. You now have 1/3 mp. Unknown command. The rat closely misses your rat. You now have 0/3 mp. Unknown command. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: a rat Attack! Your rat bites the rat. The rat dies! ############ #######...@.r!.... ............r..... ######.########## #.# ########.####### ................ #############.####### ..........# #.# #########.###.### You could see 2 friendly rats. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 56 | D:1 | Quit the game Vault maps used: D:1: roderic_crop_circles_arrival_small Action || total -------------------------++------- Cast: Summon Small Mamm || 2 Vault maps used: D:1: roderic_crop_circles_arrival_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 14.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | -nan | 100.0 | -nan | 100.0 | 1.0 Dungeon | 100.0 | -nan | 100.0 | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------