Dungeon Crawl Stone Soup version 0.19-a0-585-ge40200b (webtiles) character file. 1 dickylongcocking the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on June 9, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (22 turns). dickylongcocking the Gusty (Tengu Air Elementalist) Turns: 22, Time: 00:01:04 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, dickylongcocking the Tengu Air Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a spear and 31 stones. Found a staircase leading out of the dungeon. Welcome back, dickylongcocking the Tengu Air Elementalist. Welcome back, dickylongcocking the Tengu Air Elementalist. Unknown command. You spend a moment contemplating the meaning of life. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin but do no damage. You claw the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You peck the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You claw the hobgoblin. You kill the hobgoblin! .. ####.### #...... #.#... #.#..## #.#... .#. ##.#.#..... ##..@.....# ###..####..... #......# ... ####..## # #......# #......# #.##..## #......# #......# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 22 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_ternary, kennysheep_minor_cross Action || total -------------------------++------- Melee: Unarmed || 3 Kick || 2 Peck || 1 Dodge: Dodged || 2 Vault maps used: D:1: dpeg_arrival_ternary, kennysheep_minor_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------