Dungeon Crawl Stone Soup version 0.19-a0-518-g626ee58 (webtiles) character file. 6 dickylongcocking the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on June 6, 2016. Slain by a goblin ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (112 turns). dickylongcocking the Grave Robber (MuNe) Turns: 112, Time: 00:00:19 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} Books b - a book of Necromancy Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.2 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, dickylongcocking the Mummy Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. A bat comes into view. A bat is nearby! A bat is nearby! You don't know that spell. Aim: a bat (chance to defeat MR: 91%) The bat convulses in agony! The bat misses you. The bat hits you but does no damage. You now have 2/3 mp. You miss the bat. The bat barely misses you. Aim: a bat (severely wounded, chance to defeat MR: 91%) The bat convulses in agony! You kill the bat! You now have 1/3 mp. You see here a bat corpse. You start resting. MP restored: 3 c - a scroll labeled ZIRPHE MUGAU You see here a bat corpse. A goblin comes into view. It is wielding a dagger. A goblin is nearby! A goblin is nearby! The goblin shouts! Found a stone staircase leading down. Aim: a goblin, wielding a dagger (chance to defeat MR: 91%) The goblin convulses in agony! You kill the goblin! You now have 2/3 mp. A goblin comes into view. It is wielding a dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a dagger (hasn't noticed you, chance to defeat MR: 91%) The goblin shouts! The goblin convulses in agony! You kill the goblin! You now have 1/3 mp. Things that are here: a dagger; a goblin corpse d - a scroll labeled BULLUS LEWOZUA Things that are here: a dagger; a goblin corpse A hobgoblin comes into view. It is wielding a club. MP restored: 3 A hobgoblin is nearby! A goblin comes into view. It is wielding a dagger. A bat comes into view. The hobgoblin shouts! Aim: a bat (chance to defeat MR: 91%) The bat convulses in agony! You kill the bat! You now have 2/3 mp. Aim: a hobgoblin, wielding a club (chance to defeat MR: 91%) The hobgoblin convulses in agony! You now have 1/3 mp. Aim: a hobgoblin, wielding a club (almost dead, chance to defeat MR: 91%) The hobgoblin convulses in agony! You kill the hobgoblin! You now have 0/3 mp. You don't have enough magic to cast that spell. The goblin misses you. You closely miss the goblin. The goblin hits you with a dagger. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You see here a club. e - a club The goblin hits you with a dagger. You take 1 damage, and have 8/13 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 club (weapon) The goblin hits you with a dagger. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! A goblin comes into view. It is wielding a club. Aim: a goblin, wielding a dagger (chance to defeat MR: 91%) The goblin barely resists. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. You now have 0/3 mp. Unknown command. You see here a puce potion. Aim: a goblin, wielding a dagger (chance to defeat MR: 91%) The goblin convulses in agony! The goblin misses you. You now have 0/3 mp. The goblin hits you with a dagger. You die... # ###.### #...†.# .. ###.### ## ... #.# #.#....# .#####.#####.#....# ...................####### ..........!..............# .......................... ........#@................ #########.g.)..>.......... ####...........!.... #####..).........!.....# #.....#######..........# #.....# ##.......... #.....# ##......##. #.....# #########. #.....# ## You could see a goblin. Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | HP: 3/13 [goblin/dagger (2)] 112 | D:1 | Slain by a goblin Vault maps used: D:1: evilmike_arrival_hilbert_curve, serial_aquarium, aquarium_bridge_long_separate, aquarium_window_fake, aquarium_window_1, aquarium_view_2c, aquarium_balcony_double_3 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 9 Armor: Robe || 1 Dodge: Dodged || 4 Vault maps used: D:1: evilmike_arrival_hilbert_curve, serial_aquarium, aquarium_bridge_long_separate, aquarium_window_fake, aquarium_window_1, aquarium_view_2c, aquarium_balcony_double_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.0 | 10.6 | 66.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.0 | 10.6 | 66.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------