Dungeon Crawl Stone Soup version 0.19-a0-453-g7eaa1ff (webtiles) character file. 4 dickylongcocking the Gusty (level 1, 11/11 HPs) Began as a High Elf Air Elementalist on June 1, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (155 turns). dickylongcocking the Gusty (HEAE) Turns: 155, Time: 00:00:09 Health: 11/11 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 5/5 EV: 13 Int: 18 God: Gold: 32 SH: 0 Dex: 15 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - 2 scrolls of remove curse {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting * Level 1.3 Conjurations * Level 3.7 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, dickylongcocking the High Elf Air Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 14 gold pieces. Found a staircase leading out of the dungeon. You now have 14 gold pieces. A kobold comes into view. It is wielding a whip. A kobold is nearby! A kobold is nearby! You hit the plant but do no damage. The kobold shouts! A rat comes into view. Aim: a kobold, wielding a whip The zap hits the plant. x2; The plant appears unharmed. The zap hits the kobold. You kill the kobold! The zap hits the plant. The plant appears unharmed. You now have 3/5 mp. The zap hits the plant. The plant appears unharmed. The zap hits the plant. The zap hits the rat. x2 You kill the rat! You now have 2/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 5 You see here a whip. You now have 32 gold pieces (gained 18). You open the door. There is an open door here. d - a scroll labeled YMNUOWN KOUZA As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. e - a scroll labeled YPTOHUK FUYPP You open the door. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. x2 You now have 4/5 mp. Aim: a dart slug (heavily wounded, clinging) The zap hits the dart slug. You kill the dart slug! You now have 3/5 mp. There is an open door here. You see here a dart slug corpse. You butcher the dart slug corpse. f - a chunk of flesh {@w0} There is an open door here. e - 2 scrolls labeled YPTOHUK FUYPP (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! MP restored: 5 A hobgoblin is nearby! A hobgoblin is nearby! #### #.........# # #########.# # #.# # #.# # #.# # #.# # #.# # #.# # #@# #.# #.# #.# #.# #.# #g# #.. You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the High Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 155 | D:1 | Quit the game Vault maps used: D:1: roderic_crop_circles_arrival_small Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 4 Vault maps used: D:1: roderic_crop_circles_arrival_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.7 | 23.1 | 26.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.7 | 23.1 | 26.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------