Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 dickylongcocking the Caller (level 1, 7/7 HPs) Began as a Felid Summoner on May 18, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (22 turns). dickylongcocking the Caller (Felid Summoner) Turns: 22, Time: 00:00:05 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Callings Comestibles b - a meat ration {@e2} Skills: - Level 2.6 Dodging * Level 2.6 Stealth + Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, dickylongcocking the Felid Summoner. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A giant gecko comes into view. There is an open door here. Welcome back, dickylongcocking the Felid Summoner. #. #####..l. #...%.... #######@######### ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈ ♣♣♣.P♣≈.≈♣P♣♣P♣PP P♣..P♣≈.≈.PP..♣PP ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈≈≈ ♣PPP≈.###.≈..PP♣ ♣♣PP≈.#§#.≈♣.P♣♣ P♣PP≈.###.≈♣♣♣PPP You could see a giant gecko (sleeping). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 22 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_farm Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 50.0 | 2.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 50.0 | 2.0 +-------+-------+-------+-------+-------+----------------------