Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 dickylongcocking the Stinger (level 1, -1/13 HPs) Began as a Formicid Venom Mage on May 16, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (125 turns). dickylongcocking the Stinger (Formicid Venom Mage) Turns: 125, Time: 00:00:17 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 0/3 EV: 12 Int: 14 God: Gold: 29 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Books b - a Young Poisoner's Handbook Comestibles c - a bread ration {@e1} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting * Level 0.1 Conjurations - Level 5.3 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, dickylongcocking the Formicid Venom Mage. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Unknown command. There are no items here. You now have 11 gold pieces. You now have 19 gold pieces (gained 8). You open the door. There is an open door here. You sense a monster nearby. A bat comes into view. A bat is nearby! A bat is nearby! The bat hits you. The bat hits you but does no damage. You take 1 damage, and have 12/13 hp. Aim: a bat You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. You now have 2/3 mp. Aim: a bat The sting hits the bat. The bat hits you but does no damage. You now have 1/3 mp. You hit the bat but do no damage. The bat barely misses you. Aim: a bat (moderately wounded) The sting hits the bat. The bat is poisoned. The bat closely misses you. The bat hits you but does no damage. You now have 0/3 mp. A bat is nearby! Unknown command. The bat hits you. The bat completely misses you. You see here a scroll labeled YXKEYFOJONN. You take 1 damage, and have 11/13 hp. A bat is nearby! d - a scroll labeled YXKEYFOJONN You kill the bat! You don't have enough magic to cast that spell. You start resting. Your magical contamination has completely faded away. You now have 29 gold pieces (gained 10). You sense a monster nearby. Health restored: 13; MP restored: 3 A jackal comes into view. The jackal barks! Aim: a jackal The sting hits the jackal. You now have 2/3 mp. The jackal misses you. You hit the jackal. The jackal bites you. You take 1 damage, and have 12/13 hp. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 11/13 hp. You closely miss the jackal. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. x2 You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! Aim: a jackal (heavily wounded) The sting hits the jackal. The jackal bites you but does no damage. You now have 1/3 mp. Aim: a jackal (severely wounded) The sting misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/13 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You don't have enough magic to cast that spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. Aim: a jackal (severely wounded) The sting hits the jackal. The jackal appears unharmed. The jackal barely misses you. You now have 0/3 mp. The jackal bites you. You die... #.#.############## #.#......# #.######.# #.# #.# #.# #.# #.# #@# #h# #.#####.# #.......# ######### { You could see a jackal. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Formicid Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | HP: 2/13 [jackal (2)] 125 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Sting || 6 Armor: Robe || 5 Dodge: Dodged || 11 Vault maps used: D:1: minmay_arrival_hallway Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.4 | 10.8 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.4 | 10.8 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------