Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 5 dickylongcocking the Magician (level 1, 4/11 HPs) Began as an Octopode Wizard on May 16, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (59 turns). dickylongcocking the Magician (Octopode Wizard) Turns: 59, Time: 00:00:22 Health: 4/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 1/4 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed +0 hunting sling (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Books b - a book of Minor Magic Comestibles c - a bread ration {@e1} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting * Level 1.4 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, dickylongcocking the Octopode Wizard. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a hunting sling. Found a staircase leading out of the dungeon. You open the door. A kobold comes into view. It is wielding a whip. A kobold is nearby! A kobold is nearby! A bat comes into view. There is an open door here. Aim: a kobold, wielding a whip (resting) The magic dart hits the kobold. The kobold shouts! The kobold moves out of view. You now have 3/4 mp. Aim: a bat (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/4 mp. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 1/4 mp. Aim: a kobold, wielding a whip (moderately wounded) The magic dart hits the kobold. The kobold hits you but does no damage. A dart slug comes into view. You now have 0/4 mp. You tentacle-slap the kobold. You kill the kobold! Things that are here: a whip; 14 gold pieces You don't have enough magic to cast that spell. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. The dart slug barely misses you. You tentacle-slap the dart slug. You constrict the dart slug. You tentacle-slap the dart slug but do no damage. You constrict the dart slug. The dart slug bites you. You take 1 damage, and have 10/11 hp. You tentacle-slap the dart slug. You constrict the dart slug. You kill the dart slug! You start resting. Your magical contamination has completely faded away. You start resting. A kobold comes into view. It is wielding a dagger. Health restored: 11 A goblin comes into view. You see here a glowing hunting sling. A goblin is nearby! d - a glowing hunting sling Found a stone staircase leading down. Aim: a goblin (resting) The magic dart hits the goblin. The goblin shouts! A bat comes into view. You now have 2/4 mp. Aim: a goblin (severely wounded) The magic dart hits the goblin. You kill the goblin! You now have 1/4 mp. The bat hits you. You take 1 damage, and have 10/11 hp. Aim: a bat The magic dart hits the bat. The bat closely misses you. The bat hits you but does no damage. You now have 0/4 mp. You barely miss the bat. Your grab misses the bat. The bat hits you. You take 1 damage, and have 9/11 hp. The bat closely misses you. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat hits you. You take 1 damage, and have 8/11 hp. The bat hits you but does no damage. x2; The bat closely misses you. Aim: a bat You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin tingles. The bat hits you. You take 1 damage, and have 7/11 hp. You now have 0/4 mp. The bat closely misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 6/11 hp. The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat closely misses you. The bat hits you. You take 1 damage, and have 5/11 hp. You miss the bat. Your grab misses the bat. The bat closely misses you. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat hits you but does no damage. The bat barely misses you. You miss the bat. Your grab misses the bat. The bat hits you. The bat misses you. You take 1 damage, and have 4/11 hp. The bat barely misses you. Okay, then. The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! # ....... .. .. ....... .#.# ......# ....... #.#.# ....... ...K...##...#####......# .........#..##.)........ .........#..##@# ...>..# ............##.# ......# ###...#......##......# ##.##.........#..†....# #...#.).#.............# +.<.'.........###.##### #..)#.........# .# ##.##..###..### # ###...# #..# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 59 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 1 Cast: Magic Dart || 6 Armor: Skin || 6 Dodge: Dodged || 11 Vault maps used: D:1: dpeg_arrival_shelter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.7 | 1.9 | 53.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.7 | 1.9 | 53.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------