Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 dickylongcocking the Caller (level 1, 13/13 HPs) Began as a Mummy Summoner on May 16, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (13 turns). dickylongcocking the Caller (Mummy Summoner) Turns: 13, Time: 00:00:33 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, dickylongcocking the Mummy Summoner. Will you prevail where others failed? Will you find the Orb of Zot? Found a dagger. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A jackal comes into view. Welcome back, dickylongcocking the Mummy Summoner. Unknown command. #.. ... h. ###### .. #.8#.####### .# #..........# .# #...8..8..8###.# #<.........'.@.# #...8..8..8##### #..........# #)8#.####### ###### You could see a jackal (sleeping). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Quit the game Vault maps used: D:1: elethiomel_arrival_quiet, nemelex_altar_shiori Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 50.0 | 2.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 50.0 | 2.0 +-------+-------+-------+-------+-------+----------------------