Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 2 dickylongcocking the Caller (level 1, 0/13 HPs) Began as a Mummy Summoner on May 16, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (165 turns). dickylongcocking the Caller (Mummy Summoner) Turns: 165, Time: 00:00:23 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Books b - a book of Callings Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.0 Spellcasting * Level 3.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The rat dies! You start resting. Your magical contamination has completely faded away. Unknown command. You start resting. Your bat disappears in a puff of smoke! x2 MP restored: 3 Unknown command. A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! You now have 2/3 mp. Unknown command. The bat closely misses you. You now have 1/3 mp. Unknown command. The bat closely misses you. You now have 0/3 mp. Unknown command. The bat hits you but does no damage. Your rat closely misses the bat. You swap places. The bat barely misses you. The bat closely misses your rat. You swap places. A hobgoblin comes into view. The bat closely misses you. Your bat misses the bat. The bat closely misses your bat. You hit the bat. The bat closely misses you. Your bat misses the bat. The bat misses you. The hobgoblin shouts! The bat barely misses you. Your bat hits the bat but does no damage. The bat misses you. You hit the bat. You kill the bat! Your bat closely misses the hobgoblin. You see here a bat corpse. You barely miss the hobgoblin. Your bat barely misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka bites the hobgoblin. The hobgoblin dies! Unknown command. You see here a hobgoblin corpse. You start resting. Your rat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! MP restored: 3 c - a scroll labeled KISKUOREIR You open the door. There is an open door here. There is a fountain of clear blue water here. You open the door. There is an open door here. You open the door. 4 jackals come into view. The jackal barks! x3 There is an open door here. There are monsters nearby! There are monsters nearby! There are monsters nearby! A goblin comes into view. It is wielding a dagger. The goblin shouts! The jackal closely misses you. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Your head hurts. The jackal bites you. You take 2 damage, and have 11/13 hp. You now have 2/3 mp. You miscast Summon Small Mammal. Nothing appears to happen. The jackal closely misses you. You now have 1/3 mp. You miscast Summon Small Mammal. Nothing appears to happen. The jackal bites you. The jackal misses you. You take 1 damage, and have 10/13 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. The jackal barely misses you. x2; The jackal closely misses you. The jackal bites you. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/13 hp. MASSIVE DAMAGE!! You can't drink. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. The jackal completely misses you. You miscast Summon Small Mammal. Your head hurts. You now have 0/3 mp. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. The jackal bites you. You die... ###### ###....############## ###.hh@......##...†.... ###...hh#####...###.....# #....####...####.....#### #.g###.........###'###... #..#......<......'.'..... ##.###.........###'###... #....####...####.....#### #......g#####.....!#....# #...............!....##.. You could see 4 jackals and a goblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | HP: 3/13 [goblin/dagger (4)] 153 | D:1 | HP: 3/13 [jackal (1)] 163 | D:1 | HP: 2/13 [jackal (1)] 165 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Summon Small Mamm || 5 Armor: Robe || 1 Dodge: Dodged || 19 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, minmay_distorted Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.8 | 5.2 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.8 | 5.2 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------