Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 5 dickylongcocking the Grave Robber (level 1, 0/10 HPs) Began as a Tengu Necromancer on May 16, 2016. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:16 (255 turns). dickylongcocking the Grave Robber (TeNe) Turns: 255, Time: 00:00:17 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} d - a chunk of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.2 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, dickylongcocking the Tengu Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. As you open the large door, it creaks loudly! There is a large open door here. You open the large door. A rat comes into view. A rat is nearby! A rat is nearby! There is a large open door here. Aim: a rat (chance to defeat MR: 92%) The rat convulses in agony! You kill the rat! You take 1 damage, and have 9/10 hp. You now have 3/4 mp. A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat (chance to defeat MR: 92%) The rat convulses in agony! You kill the rat! You take 1 damage, and have 8/10 hp. You now have 2/4 mp. You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0} You start resting. Health restored: 10; MP restored: 4 A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (chance to defeat MR: 92%) The bat convulses in agony! The bat barely misses you. You take 1 damage, and have 9/10 hp. You now have 3/4 mp. A kobold comes into view. The bat closely misses you. Aim: a bat (heavily wounded, chance to defeat MR: 92%) The bat convulses in agony! You kill the bat! You take 1 damage, and have 8/10 hp. You now have 2/4 mp. Aim: a kobold (resting, chance to defeat MR: 92%) The kobold convulses in agony! You kill the kobold! You take 1 damage, and have 7/10 hp. You now have 1/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A bat comes into view. Aim: a bat (chance to defeat MR: 92%) The bat convulses in agony! The bat misses you. You take 1 damage, and have 6/10 hp. You now have 2/4 mp. The bat barely misses you. Aim: a bat (heavily wounded, chance to defeat MR: 92%) The bat convulses in agony! You kill the bat! You take 1 damage, and have 5/10 hp. You now have 1/4 mp. You see here a bat corpse. You butcher the bat corpse. d - 2 chunks of flesh {@w0} (gained 1) You start resting. Health restored: 10; MP restored: 4 Some of the chunks of flesh in your inventory have rotted away. A rat and a dart slug come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A bat comes into view. Aim: a rat (resting, chance to defeat MR: 92%) The rat convulses in agony! You kill the rat! You take 1 damage, and have 9/10 hp. You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There are monsters nearby! Aim: a dart slug (clinging, chance to defeat MR: 92%) The dart slug convulses in agony! You take 1 damage, and have 8/10 hp. You now have 2/4 mp. Aim: a dart slug (moderately wounded, clinging, chance to defeat MR: 92%) The dart slug convulses in agony! You take 1 damage, and have 7/10 hp. You now have 1/4 mp. The dart slug closely misses you. Aim: a dart slug (moderately wounded, clinging, chance to defeat MR: 92%) The dart slug convulses in agony! You take 1 damage, and have 6/10 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. You hit the dart slug but do no damage. You claw the dart slug. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... #........# #........# ####b.......# ............ ### ........... #.. .......... #.. .........##############.. ........@w...........##.. ......................... ....###..............#... .# #.................. #.......)......##.. #..............##.. ##.............##.. #.............###' ##.......###### #. You could see a dart slug and a bat (sleeping). Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dickylongcocking the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 255 | D:1 | Killed from afar by a dart slug Action || total -------------------------++------- Melee: Unarmed || 1 Kick || 1 Cast: Pain || 11 Dodge: Dodged || 5 Vault maps used: D:1: lightli_arrival_lavapool, hex_medium Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 10.5 | 7.0 | 57.0 Dungeon | 100.0 | 100.0 | 0.0 | 10.5 | 7.0 | 57.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------