Dungeon Sprint DCSS version 0.24-a0-760-g74cc3ae (webtiles) character file. Game seed: 10773469561833991944, levelgen mode: deterministic 0 dialectric the Ducker (level 1, -7/11 HPs) Began as a Spriggan Chaos Knight on Oct 2, 2019. Was a Plaything of Xom. Mangled by a merfolk siren ... wielding a +0 spear (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (21 turns). dialectric the Ducker (Spriggan Chaos Knight) Turns: 21, Time: 00:00:10 Health: -7/11 AC: 4 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 24 Int: 13 God: Xom [...*..] Gold: 0 SH: 0 Dex: 20 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword (chaos) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, mesmerised, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a favourite toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 2.4 Fighting + Level 3.2 Short Blades + Level 3.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You hit the merfolk siren. You drain the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. x2 You hit the merfolk siren but do no damage. The merfolk siren is moving more slowly. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You strike the helpless merfolk siren from behind! You hit the merfolk siren. You freeze the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren misses you. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... Xom laughs nastily! ## ##.###+# #.m@##.## +.#$'.<.+ #...##.## ##.###+# ## You could see a merfolk siren (petrifying). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Spriggan Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a merfolk siren 4 | D | XOM: potion effect (agility) 21 | D | Mangled by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Short sword || 15 Use: Potion || 1 Stab: Petrifying || 1 Sleeping || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------