Dungeon Sprint DCSS version 0.24-a0-652-g46ecf6d (webtiles) character file. Game seed: 16307472314588658193, levelgen mode: deterministic 0 dialectric the Insei (level 1, -9/9 HPs) Began as a Vine Stalker Transmuter on Sept 27, 2019. Mangled by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (15 turns). dialectric the Insei (Vine Stalker Transmuter) Turns: 15, Time: 00:00:06 Health: -9/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring), mesmerised A: fangs 2, talons 3, magic shield, antimagic bite, no potion heal 3, rot immunity a: End Transformation You were in the Dungeon. You were not hungry. You had grown temporary talons. You visited 1 branch Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 0.8 Fighting + Level 1.5 Dodging + Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 17% 2 ###.... Spider Form Tmut/Pois #......... 45% 3 ####... Ice Form Ice/Tmut #....... 86% 4 #####.. Blade Hands Tmut #......... 97% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. You have claws for feet. Message History The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. You feel invigorated. The merfolk siren is moderately wounded. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your feet morph into talons. The merfolk siren chants its luring song. You barely miss the merfolk siren. You claw the merfolk siren, but do no damage. The merfolk siren is moderately wounded. Your transformation is almost over. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ##.###+# #.m@##.## +.#$'.<.+ #...##.## ##.###+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Vine Stalker Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 2 | D | Noticed a merfolk siren 15 | D | Mangled by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 1 Bite || 1 Cast: Beastly Appendage || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------