Dungeon Sprint DCSS version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 8712775150637544087, levelgen mode: deterministic 0 dialectric the Ducker (level 1, -10/11 HPs) Began as a Spriggan Chaos Knight on Aug 29, 2019. Was a Plaything of Xom. Mangled by an elephant (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (18 turns). dialectric the Ducker (Spriggan Chaos Knight) Turns: 18, Time: 00:00:07 Health: -10/11 AC: 4 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 18 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword (chaos) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, invisible, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 2.4 Fighting + Level 3.2 Short Blades + Level 3.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The merfolk siren is heavily wounded. You hit the merfolk siren. The merfolk siren evaporates and reforms as an elephant! The elephant is lightly wounded. The elephant completely misses you. x2 You catch the helpless elephant completely off-guard! You puncture the elephant! You drain the elephant. The elephant is moderately wounded. You hit the elephant but do no damage. The elephant seems to speed up. The elephant is moderately wounded. The elephant tramples you. You hold your ground! The elephant trunk-slaps you. The elephant misses you. The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * Xom is highly amused! You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you! Ouch! That really hurt! You die... Xom titters! ## ## ##. $## #.. ..# ## #w#w# ##.###+# #...##.## #@Y.<.+ #...##.## ##.###+# ## You could see an elephant. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Spriggan Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 6 | D | Noticed a merfolk siren 12 | D | XOM: potion effect (invisibility) 15 | D | Noticed an elephant 15 | D | a merfolk siren changed into an elephant 18 | D | Mangled by an elephant Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Short sword || 9 Stab: Invisible || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------