Dungeon Sprint DCSS version 0.24-a0-525-g9231cdc (webtiles) character file. Game seed: 18321044958371718466 10 dialectric the Cutter (level 2, -1/16 HPs) Began as a Spriggan Chaos Knight on Aug 3, 2019. Was a Plaything of Xom. Slain by a merfolk siren ... wielding a +0 spear (14 damage) ... while paralysed ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (15 turns). dialectric the Cutter (Spriggan Chaos Knight) Turns: 15, Time: 00:00:15 Health: -1/16 AC: 4 Str: 8 XL: 2 Next: 10% Magic: 3/3 EV: 4 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword (chaos) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: paralysed, berserk cooldown, slowed, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 3.1 Fighting + Level 4.3 Short Blades + Level 4.2 Dodging * Level 2.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Your Fighting skill increases to level 3! Your Short Blades skill increases to level 4! Your Dodging skill increases to level 4! Your Stealth skill increases to level 2! You hit the worm. You burn the worm. The worm is heavily wounded. You puncture the worm! You freeze the worm. You kill the worm! You have reached level 2! The door flies open with a bang! You feel a strong urge to attack something. A merfolk siren comes into view. It is wielding a +0 spear. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. The merfolk siren shouts! The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... Xom howls with laughter! ## ## ##. .## ..#.. # .m. #. #'# #.##@## #†.<.+ #...##.## ##. #+# # You could see a merfolk siren. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Spriggan Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 6 | D | Reached skill level 1 in Stealth 12 | D | Reached XP level 2. HP: 16/16 MP: 3/3 14 | D | Noticed a merfolk siren 15 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.6 Fighting | 3 | 3.1 Short Blades | 4 | 4.3 Dodging | 4 | 4.2 Action || total -------------------------++------- Melee: Short sword || 7 Use: Potion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------