Dungeon Sprint DCSS version 0.24-a0-507-g3e8b2426 (webtiles) character file. Game seed: 3743924900737430756 0 dialectric the Skirmisher (level 1, -1/27 HPs) Began as a Demonspawn Fighter on July 19, 2019. Slain by a merfolk siren ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (14 turns). dialectric the Skirmisher (Demonspawn Fighter) Turns: 14, Time: 00:00:06 Health: -1/27 AC: 6 Str: 21 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 2.6 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You resume training Shields. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! As you close the door, it creaks loudly! A merfolk siren opens the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 trident. You feel a strong urge to attack something. There is an open door here. You miss the merfolk siren. The merfolk siren hits you but does no damage. You closely miss the merfolk siren. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You slash the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Long sword || 3 Use: Potion || 1 Armor: Scale mail || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------