Dungeon Sprint DCSS version 0.24-a0-504-gcfb02b9 (webtiles) character file. Game seed: 8590431640486052325 10 dialectric the Skirmisher (level 2, 0/20 HPs) Began as a Gargoyle Fighter on July 17, 2019. Slain by a hippogriff (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (28 turns). dialectric the Skirmisher (Gargoyle Fighter) Turns: 28, Time: 00:00:12 Health: 0/20 AC: 9 Str: 24 XL: 2 Next: 20% Magic: 2/2 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.2 Fighting + Level 2.1 Long Blades + Level 4.2 Armour * Level 0.9 Dodging - Level 3.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff claws you. You slash the hippogriff! The hippogriff is severely wounded. The hippogriff closely misses you. The hippogriff pecks you. The hippogriff claws you but does no damage. The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff barely misses you. You hit the hippogriff. The hippogriff is severely wounded. The hippogriff bites you. * * * LOW HITPOINT WARNING * * * The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. You hit the hippogriff. The hippogriff is almost dead. The hippogriff bites you. You die... ## # ##.# #+# .# #...##.##.# #†.<@H# #.##.##H# #.# #+# .# ## # You could see 2 hippogriffs. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 14 | D | Reached XP level 2. HP: 20/20 MP: 2/2 22 | D | Noticed a hippogriff 22 | D | Noticed a hippogriff 28 | D | Slain by a hippogriff Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Long Blades | 2 | 2.1 Armour | 4 | 4.2 Dodging | | 0.9 Shields | | 3.7 Action || total -------------------------++------- Melee: Long sword || 12 Use: Potion || 1 Armor: Scale mail || 11 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------