Dungeon Sprint DCSS version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 9969493848706398997 0 dialectric the Shield-Bearer (level 1, 14/14 HPs) Began as a Gargoyle Fighter on May 1, 2019. Got out of the dungeon alive. The game lasted 00:00:05 (12 turns). dialectric the Shield-Bearer (Gargoyle Fighter) Turns: 12, Time: 00:00:05 Health: 14/14 AC: 9 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 shield. x4 You finish taking off your +0 shield. You drop a +0 shield. You stop training Shields. c - a +0 shield You resume training Shields. You open the door. 2 tyrant leeches come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ##. #+# #$.w##.## #+.@.+ #..w##.## ##. #+# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 8 | D | Noticed a tyrant leech 8 | D | Noticed a tyrant leech 12 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------