Dungeon Sprint DCSS version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 13982536124137993328 0 dialectric the Skirmisher (level 1, 0/27 HPs) Began as a Demonspawn Fighter on May 1, 2019. Slain by a merfolk siren ... wielding a +0 spear (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (14 turns). dialectric the Skirmisher (Demonspawn Fighter) Turns: 14, Time: 00:00:10 Health: 0/27 AC: 6 Str: 21 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 2.6 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The merfolk siren shouts! Found 243 gold pieces. You close the door. A merfolk siren opens the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren closely misses you. You feel a strong urge to attack something. There is an open door here. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren barely misses you. You riposte. You slash the merfolk siren! The merfolk siren is moderately wounded. Your scale mail prevents you from hitting the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You slash the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Long sword || 3 Use: Potion || 1 Dodge: Dodged || 2 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------