Dungeon Sprint DCSS version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 3264823012947208459 10 dialectric the Skirmisher (level 2, -5/25 HPs) Began as a Demonspawn Fighter on May 1, 2019. Slain by a merfolk siren ... wielding a +1 trident of pain (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (43 turns). dialectric the Skirmisher (Demonspawn Fighter) Turns: 43, Time: 00:00:17 Health: -5/25 AC: 6 Str: 21 XL: 2 Next: 10% Magic: 0/2 EV: 10 Int: 9 God: Gold: 243 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, mesmerised A: magic shield a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls k - a scroll of blinking Potions e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.8 Fighting + Level 2.2 Long Blades + Level 3.4 Armour * Level 1.5 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You see here a worm corpse. You open the door. A merfolk siren comes into view. It is wielding a +1 trident of pain. Found 243 gold pieces. The merfolk siren hits you with a +1 trident of pain! Ouch! That really hurt! There is an open door here. You slash the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +1 trident of pain. You slice the merfolk siren!! The merfolk siren is severely wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +1 trident of pain. * * * LOW HITPOINT WARNING * * * The merfolk siren hits you with a +1 trident of pain! You die... #≈≈#+++#+++## ≈≈≈.........# ##'# ##.#†# #..##.# # ##..##### #. ##†# #.## #H##.##...# #+.<.@m# #H##.##...# #. #+# #.## # ## You could see a merfolk siren. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Noticed a hippogriff 8 | D | Noticed a hippogriff 18 | D | Reached skill level 1 in Dodging 28 | D | Noticed a lava snake 28 | D | Killed a crocodile 29 | D | Noticed a lava snake 32 | D | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 32 | D | Reached XP level 2. HP: 25/25 MP: 2/2 39 | D | Noticed a merfolk siren 43 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.2 Armour | 3 | 3.4 Dodging | 1 | 1.5 Fighting | | 3.8 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 12 Use: Potion || 2 Dodge: Dodged || 4 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------