Dungeon Sprint DCSS version 0.23-a0-516-g0f8c245 (webtiles) character file. 2363 dialectric the Imperceptible (level 9, -2/67 HPs) Began as an Octopode Assassin on Dec 6, 2018. Was the Champion of Jiyva. Slain by a centaur warrior (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:03:53 (552 turns). dialectric the Imperceptible (Octopode Assassin) Turns: 552, Time: 00:03:54 Health: -2/67 AC: 6 Str: 10 XL: 9 Next: 44% Magic: 5/9 EV: 18 Int: 14 God: Jiyva [******] Gold: 703 SH: 0 Dex: 17 Spells: 8/8 levels left rFire + . . SeeInvis . s - +7 dagger of Twilight {flame, rPois rC+ Str-3} rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . g - ring of fire rCorr + Harm . w - +3 ring of protection MR +.... NoTele + (no ring) Stlth +++++++++. (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: slimy A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, antennae 1, tentacle spike 1, slimy green scales 1, camouflage 1, agile 1, magic resistance 1, poison resistance, robust 1, strong 1, wild magic 1, acidic bite, eyeballs 1, gelatinous body 1, tendrils, MP-powered wands a: Request Jelly, Slimify, Cure Bad Mutation, Renounce Religion You were in the Dungeon. You worshipped Jiyva. Jiyva was exalted by your worship. You were completely stuffed. You visited 1 branch You collected 1205 gold pieces. You spent 502 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun s - the +7 dagger of Twilight (weapon) {flame, rPois rC+ Str-3} (You bought it in a shop in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It protects you from cold. It protects you from poison. Missiles c - 8 poisoned needles d - 2 curare-tipped needles o - 7 javelins of returning (quivered) Armour n - a +0 shield Jewellery g - a ring of fire (left tentacle) w - a +3 ring of protection (right tentacle) Scrolls j - 2 scrolls of identify {unknown} k - a scroll of blinking p - 4 scrolls of remove curse {unknown} r - 2 scrolls of fog u - a scroll of immolation {unknown} Potions e - 2 potions of curing h - 2 potions of haste i - 5 potions of magic l - 3 potions of resistance m - 3 potions of flight q - a potion of agility {unknown} t - 2 potions of degeneration {unknown} v - 2 potions of invisibility Comestibles f - 11 rations Skills: + Level 5.5 Fighting + Level 7.0 Short Blades - Level 2.0 Throwing + Level 7.5 Dodging * Level 22.6 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D :!%=[[(}=(:=?%(! Annotations: D exclusion: oklob plant Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You have a pair of small antennae on your head. One of your tentacles bears a spike. You are partially covered in slimy green scales. (AC +2) You are agile. (Dex +2) You are resistant to hostile enchantments. (MR+) Your system is resistant to poisons. (rPois) You are robust. (+10% HP) Your muscles are strong. (Str +2) Your spells are a little harder to cast, but a little more powerful. You have acidic saliva. Your body has grown golden eyes which may confuse attackers. (Acc +3) You are covered in slimy tendrils that may disarm your opponents. You expend magic power (3 MP) to strengthen your wands. Message History You sense a monster nearby. You start resting. A centaur warrior opens the door. The centaur warrior shouts! The centaur warrior hits you. There is an open door here. You hit the centaur warrior. You burn the centaur warrior. You pierce the centaur warrior, but do no damage. The centaur warrior is moderately wounded. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * You hit the centaur warrior. You burn the centaur warrior. Your tentacle spike misses the centaur warrior. You bite the centaur warrior, but do no damage. The centaur warrior is moderately wounded. The centaur warrior closely misses you. Unknown command. 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