Dungeon Sprint DCSS version 0.23-a0-448-g1c01f63 (webtiles) character file. 0 dialectric the Slasher (level 1, -6/16 HPs) Began as a Vine Stalker Gladiator on Nov 20, 2018. Mangled by a merfolk siren ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (6 turns). dialectric the Slasher (Vine Stalker Gladiator) Turns: 6, Time: 00:00:07 Health: -6/16 AC: 4 Str: 21 XL: 1 Next: 0% Magic: 0/2 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: + Level 1.7 Fighting + Level 2.6 Long Blades + Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! You close the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A merfolk siren opens the door. The merfolk siren misses you. You feel a strong urge to attack something. There is an open door here. You slash the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You closely miss the merfolk siren. Your bite misses the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Vine Stalker Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a merfolk siren 6 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Long sword || 2 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------