Dungeon Sprint DCSS version 0.23-a0-419-g0174fd8 (webtiles) character file. 22 dialectric the Skirmisher (level 2, -19/21 HPs) Began as a Gargoyle Chaos Knight on Nov 13, 2018. Was a Plaything of Xom. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (21 turns). dialectric the Skirmisher (Gargoyle Chaos Knight) Turns: 21, Time: 00:00:07 Health: -19/21 AC: 8 Str: 15 XL: 2 Next: 91% Magic: 2/2 EV: 11 Int: 12 God: Xom [..*...] Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace (chaos) rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +2 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - 2 chunks of flesh Skills: + Level 5.1 Fighting + Level 4.7 Maces & Flails + Level 3.0 Armour + Level 0.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The ogre is lightly wounded. The ogre misses you. Your leather armour prevents you from hitting the ogre. The ogre is lightly wounded. The ogre closely misses you. You barely miss the ogre. The ogre is lightly wounded. Xom's power almost touches on you for a moment. Your skin glows momentarily. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. Lightning courses through the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Xom is highly amused! ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 5 in Fighting 9 | D | Reached XP level 2. HP: 21/21 MP: 2/2 15 | D | Noticed an ogre 19 | D | XOM: harmless Conj miscast 21 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Maces & Flails | 4 | 4.7 Armour | 3 | 3.0 Dodging | | 0.8 Action || total -------------------------++------- Melee: Mace || 13 Armor: Leather armour || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 32 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 32 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------