Dungeon Sprint DCSS version 0.22-a0-482-g76e0a5f (webtiles) character file. 10 dialectric the Twirler (level 2, -9/27 HPs) Began as a Gargoyle Gladiator on June 17, 2018. Mangled by a merfolk siren ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:28 (281 turns). dialectric the Twirler (Gargoyle Gladiator) Turns: 281, Time: 00:00:29 Health: -9/27 AC: 6 Str: 22 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 8 God: Gold: 243 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: + Level 2.7 Fighting + Level 4.0 Staves - Level 1.7 Throwing * Level 0.1 Armour + Level 3.3 Dodging - Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The merfolk siren hits you from afar with a trident!! Ouch! That really hurt! You feel a strong urge to attack something. The merfolk siren hits you with a trident. * * * LOW HITPOINT WARNING * * * There is an open door here. You thump the merfolk siren! The merfolk siren is moderately wounded. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren closely misses you. You sock the merfolk siren! The merfolk siren is heavily wounded. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a trident! You die... ##'## ##.#.## #..##.# # ##..### ##. ##'# #.w$##.## #+.<.+ #.w.##.## ##. #@# # #.m.# #..#..# ##. .## ## ## You could see a merfolk siren. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 23 | D | Reached XP level 2. HP: 4/18 MP: 2/2 70 | D | Killed a crocodile 257 | D | Noticed an electric eel 257 | D | Noticed an electric eel 257 | D | Noticed an electric eel 258 | D | Noticed an electric eel 258 | D | Noticed an electric eel 258 | D | Noticed an electric eel 263 | D | Reached skill level 4 in Staves 274 | D | Noticed a merfolk siren 281 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Staves | 4 | 4.0 Fighting | | 2.7 Throwing | | 1.7 Armour | | 0.1 Stealth | | 0.4 Action || total -------------------------++------- Melee: Quarterstaff || 26 Use: Potion || 1 Stab: Sleeping || 1 Armor: Leather armour || 4 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 281 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 281 +---------+---------+-------+---------+---------+-------+---------