Dungeon Sprint DCSS version 0.21-a0-584-g185da8e (webtiles) character file. 0 dialectric the Changer (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Dec 22, 2017. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). dialectric the Changer (Gargoyle Wanderer) Turns: 1, Time: 00:00:09 Health: 12/12 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 6 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . (no shield) rNeg + . . Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 spear (weapon) d - a +0 blowgun Missiles c - 12 poisoned needles Armour e - a +0 robe (worn) Scrolls l - a scroll of blinking Potions b - a potion of lignification g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 1.0 Throwing + Level 1.1 Armour + Level 1.1 Stealth Level 2.1 Conjurations Level 2.4 Transmutations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, dialectric the Gargoyle Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+#### #.......# #.......# #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Wanderer began the quest for the Orb. 0 | D | dialectric set off with: a +2 spear, a potion of lignification, 12 poisoned needles, a +0 blowgun, a +0 robe, a ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Got out of the dungeon alive. Vault maps used: D: pitsprint Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------