Dungeon Sprint DCSS version 0.21-a0-531-gacddea6 (webtiles) character file. 9 dialectric the Ducker (level 2, -3/16 HPs) Began as a Spriggan Chaos Knight on Dec 14, 2017. Slain by an ogre ... wielding a +0 giant spiked club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (28 turns). dialectric the Ducker (Spriggan Chaos Knight) Turns: 28, Time: 00:00:11 Health: -3/16 AC: 4 Str: 8 XL: 2 Next: 3% Magic: 3/3 EV: 19 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword (chaos) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: - Level 3.1 Fighting - Level 4.1 Short Blades + Level 4.2 Dodging * Level 2.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History An ogre comes into view. It is wielding a giant spiked club. There is an open door here. The ogre shouts! The ogre barely misses you. You hit the ogre. The ogre flickers and vanishes for a moment. The ogre is moderately wounded. You hit the ogre. Nothing appears to happen. The ogre is moderately wounded. The ogre misses you. There is an open door here. The ogre closely misses you. You hit the ogre but do no damage. The ogre is moderately wounded. You hit the ogre. You drain the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... Xom snickers! ########## #<.#.['@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre (invisible). Vanquished Creatures A river rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Spriggan Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D | Noticed Ijyb 15 | D | Noticed Ijyb 15 | D | Ijyb changed into Ijyb the river rat 18 | D | Killed Ijyb the river rat 18 | D | Reached XP level 2. HP: 10/16 MP: 3/3 21 | D | Noticed an ogre 28 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Short Blades | 4 | 4.1 Dodging | 4 | 4.2 Stealth | 2 | 2.5 Action || total -------------------------++------- Melee: Short sword || 19 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 28 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 28 +---------+---------+-------+---------+---------+-------+---------