Dungeon Sprint DCSS version 0.20-a0-1126-g0f15420 (webtiles) character file. 0 dialectric the Ducker (level 1, 0/16 HPs) Began as a Spriggan Chaos Knight on May 17, 2017. Slain by a merfolk siren ... wielding a +0 trident of flaming (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (9 turns). dialectric the Ducker (Spriggan Chaos Knight) Turns: 9, Time: 00:00:07 Health: 0/16 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 18 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword (chaos) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: berserking (expiring), very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a bread ration Skills: + Level 2.4 Fighting + Level 3.2 Short Blades + Level 3.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You feel a strong urge to attack something. There is an open door here. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren completely misses you. You hit the merfolk siren. The merfolk siren is moderately wounded. Xom almost notices you. You hear an indistinct dissonance whispering inside your mind. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren closely misses you. You barely miss the merfolk siren. The merfolk siren is moderately wounded. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a trident of flaming! Ouch! That really hurt! You die... Xom cackles wildly! ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Spriggan Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a merfolk siren 6 | D | XOM: harmless Hex miscast 9 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Short sword || 5 Use: Potion || 1 Dodge: Dodged || 2