Dungeon Sprint DCSS version 0.20-a0-1109-ge3cd172 (webtiles) character file. 0 dialectric the Skirmisher (level 1, -15/14 HPs) Began as a Gargoyle Chaos Knight on May 5, 2017. Demolished by a snapping turtle (26 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:04 (14 turns). dialectric the Skirmisher (Gargoyle Chaos Knight) Turns: 14, Time: 00:00:05 Health: -15/14 AC: 7 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 12 God: Xom [..*...] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword (chaos) rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +2 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.6 Short Blades + Level 2.1 Armour + Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hear some strange, mumbled words. You hear a luring song. You hit something but do no damage. You hear some strange, mumbled words. You hear a luring song. You miss something. You hear some strange, mumbled words. You hear a luring song. You hit something but do no damage. Something stops singing. You break out of your daze! Xom thinks this is hilarious! You miss something. Something hits you. You emit a cloud of colourful smoke! You hit something. A snapping turtle appears out of thin air! Reactivating autopickup. You hit the snapping turtle. The snapping turtle is poisoned. The snapping turtle is lightly wounded. The snapping turtle bites you!! Ouch! That really hurt! You die... Xom cackles wildly! ## ##.###+# #...##.## +§#§'.<.+ #t@§##.## ##§###+# ### You could see a snapping turtle. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a merfolk siren 12 | D | XOM: smoke on damage 13 | D | Noticed a snapping turtle 14 | D | Demolished by a snapping turtle Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Short sword || 10 Dodge: Dodged || 1