Dungeon Crawl Stone Soup version 0.20-a0-151-g755e310 (webtiles) character file. 0 dialectric the Digger (level 1, 0/15 HPs) Began as a Deep Dwarf Wanderer on Nov 23, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (34 turns). dialectric the Digger (Deep Dwarf Wanderer) Turns: 34, Time: 00:00:25 Health: 0/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Scrolls c - a scroll of teleportation Comestibles g - a bread ration Skills: + Level 1.2 Stealth + Level 2.6 Spellcasting Level 1.7 Charms Level 4.0 Earth Magic + Level 1.3 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is heavily wounded. The jackal closely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The jackal barely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The jackal bites you. You hit the hobgoblin. The hobgoblin is almost dead. The jackal bites you. You die... * , , , , , * . , , .. ,, ######### . , .######.......#.. ,...#.+.>.>.>.'.,* * * #.#.#.......# , #######...######### , ..........#@......# , ....h..##hhg::<...', ......# ###.......#, ...... ######### , , ....., * , .....,* , , #### , ** You could see 2 jackals and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dialectric the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | dialectric set off with: a book of Battle, the Incunabulum of Damage Dealing, a scroll of teleportation, a +0 robe, a +0 dagger, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 0 | D:1 | Identified the Incunabulum of Damage Dealing 34 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_up_and_down Action || total -------------------------++------- Melee: Dagger || 19 Armor: Robe || 7 Dodge: Dodged || 23