Dungeon Crawl Stone Soup version 0.19-a0-1188-g4c2e17c (webtiles) character file. 36 dialectric the Skirmisher (level 3, -1/20 HPs) Began as a Vine Stalker Monk on Aug 19, 2016. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1087 turns). dialectric the Skirmisher (Vine Stalker Monk) Turns: 1087, Time: 00:01:27 Health: -1/20 AC: 5 Str: 13 (14) XL: 3 Next: 37% Magic: 0/4 EV: 13 Int: 7 (8) God: Gold: 0 SH: 0 Dex: 14 (16) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . m - +2 pair of gloves MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, blink, dopey 1, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: Blink You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles e - 8 javelins (quivered) Armour b - a +0 robe (worn) m - a +2 pair of gloves (worn) Scrolls f - a scroll of random uselessness {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of enchant armour {unknown} l - a scroll of magic mapping {unknown} n - a scroll of amnesia {unknown} Comestibles c - a bread ration j - a beef jerky Skills: - Level 3.1 Fighting + Level 3.0 Maces & Flails * Level 2.9 Dodging + Level 2.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. You can translocate small distances at will. You are dopey. (Int -2) Message History Terence misses you. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence completely misses you. A jackal comes into view. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. You barely miss Terence. Your bite misses Terence. Terence is severely wounded. Terence hits you with a flail. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is severely wounded. Terence hits you with a flail! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.###.##.##.# #.##...... ... #.##..##.##.#.# #.##.#.#........ #..........## ## ####.##.....#.# #.#......... #....h...... #...@@...).# #..........# #.#....)..## #.##...?..# #.##....#.# #.##.#### # #. #.# ..# You could see Terence and a jackal. Vanquished Creatures An adder (D:1) A dart slug (D:1) A bat (D:1) 8 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) A giant newt (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dialectric the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 88 | D:1 | Reached XP level 2. HP: 13/16 MP: 0/3 558 | D:1 | Reached XP level 3. HP: 18/20 MP: 2/4 915 | D:1 | Gained mutation: You can translocate small distances at will. [potion of mutation] 915 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 916 | D:1 | HP: 1/20 [worm (1)] 1072 | D:2 | Noticed Terence 1087 | D:2 | HP: 1/20 [Terence/flail (7)] 1087 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_arbitrary_c D:2: uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.1 Maces & Flails | 3 | 3.0 Dodging | | 2.9 Stealth | | 2.7 Action || total -------------------------++------- Melee: Mace || 76 Bite || 16 Use: Potion || 3 Stab: Sleeping || 3 Armor: Robe || 19 Dodge: Dodged || 45