Dungeon Crawl Stone Soup version 0.20-a0-792-g09bcfd3 (webtiles) character file. 0 dextor the Skirmisher (level 1, 17/17 HPs) Began as a Barachian Wanderer on Mar 2, 2017. Got out of the dungeon alive. The game lasted 00:00:12 (5 turns). dextor the Skirmisher (Barachian Wanderer) Turns: 5, Time: 00:00:13 Health: 17/17 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . b - +0 ring mail rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 c - the Incunabulum of Evil Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles f - a bread ration Skills: + Level 2.4 Fighting + Level 1.2 Armour Level 1.1 Shields + Level 2.1 Spellcasting Level 2.1 Hexes Level 1.0 Necromancy Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, dextor the Barachian Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a chain mail and a scroll labeled WEACWE FEYQ. Found a staircase leading out of the dungeon. Okay, then. Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ################# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈..≈≈.≈≈# #≈≈≈≈≈≈≈≈..≈.≈≈≈≈# #≈≈≈≈≈≈...≈......# #≈≈≈≈≈..≈≈......# #≈≈≈≈≈≈≈≈.......# #≈≈≈≈≈≈.@.......## #≈≈≈≈≈≈........[.# #≈≈≈≈≈...........# #≈≈≈≈≈...........# #≈≈.≈.............# #≈≈≈≈.............# #≈≈≈≈.............. #≈≈?≈.............. #≈≈≈≈.###.......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dextor the Barachian Wanderer began the quest for the Orb. 0 | D:1 | dextor set off with: a book of Maledictions, a +0 ring mail, the Incunabulum of Evil Arts, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 2 | D:1 | Identified the Incunabulum of Evil Arts 5 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: nicolae_arrival_washed_ashore, roderic_three_in_a_row, minmay_misc_feat_tiny