Dungeon Crawl Stone Soup version 0.20-a0-390-g4892b34 (webtiles) character file. 0 dextar the Conjurer (level 1, 19/19 HPs) Began as an Ogre Wanderer on Dec 30, 2016. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). dextar the Conjurer (Ogre Wanderer) Turns: 1, Time: 00:00:08 Health: 19/19 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 shortbow Missiles c - 26 arrows Armour e - a +0 robe (worn) Books d - the Handbook of Blows and Bruises Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 1.3 Fighting + Level 1.0 Maces & Flails + Level 1.0 Throwing + Level 1.0 Dodging Level 2.6 Conjurations Level 1.7 Charms Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, dextar the Ogre Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## # ###P#P#P# #........ #@....... #........ ###P#P#P# ## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dextar the Ogre Wanderer began the quest for the Orb. 0 | D:1 | dextar set off with: a +2 mace, a +0 shortbow, 26 arrows, the Handbook of Blows and Bruises, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | Identified the Handbook of Blows and Bruises 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_plants_in_alcoves